Your assumptions do a lot of heavy lifting in your flailing way of trying to blame the players for the shortcomings of the game developers. You have no idea what kind of experience all of us had, and insulting us is certainly no way to be taken seriously. Honestly, this is one of the most GCBTW posts i have seen in this forum. And in all your flailing you even admit that the MSQ is bereft of actual co-operative gameplay in and out of itself. So thank you for proving the point me and the other 2 posters did.
Consider this though: it is not the responsibility of the players to make the co-operative game design be engaging for all participants. That is the game designers job. As an example of where it works, just look at how Guild Wars 2 solved the issue of co-operative main story gaming. Its possible, but the devs have decided to make MSQ a singleplayerperson experience first and foremost.
I could go ahead and speak in length of my experiences, which are definitely far from negative, but still resulted in people all but quitting the game, but that would be wasted in this thread. I have said my piece, and I am too old to go mud flinging in an MMO forum, lmao.