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Thread: Can we please

  1. #31
    Player
    Ephremjlm's Avatar
    Join Date
    Oct 2022
    Location
    Limsa Lominsa
    Posts
    241
    Character
    Ephremjlm Molina
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by BunnyBrat View Post
    The ilvl 720 gear can be augmented to ilvl 730. Unfortunately only one piece a week. You also have the new ilvl 740 gear you can get from the second portion of the normal raids. Accessories just require one token. You should be able to do the first alliance raid already and they drop ilvl 725 gear. Idk if there is a weekly cap but it's doable. The obligatory grind is part of the game.
    Hey Bunny, I understand you are trying to be helpful, and because I have been more combative towards others in this thread, I don't want you to think my tone is that towards you.

    I understand how to play the game. I know how to look up the gear. I know how to look up how to farm the gear. We were simply trying to do a single piece of new content. In turn we weren't trying to spend a week grinding all new gear. Just get their ilvl up just enough to do the content at a level that is the minimum.
    (1)

  2. #32
    Player
    CSX's Avatar
    Join Date
    Jun 2011
    Posts
    110
    Character
    Cocoa Pebbles
    World
    Ramuh
    Main Class
    Astrologian Lv 100
    Would be nice if we could finally trade this garbo gear after all this time. I use it on jobs I play once a month, selling it on the AH instead of just tossing it to the GC sounds better; especially sought out pieces like the Station tank chest. Maybe you'll have better luck on the Website/Companion App Feedback & Suggestions Forum?
    (1)

  3. #33
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    288
    Character
    Lua Navkov
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    One Expert roulette and anyone can buy two 740 pieces with the tome items at 12k+, with first-time bonuses (frequent at the moment) and price research. The gear is not that expensive. Some pieces were selling for under 100k, but people need to check every World and Data Center.

    The game is indeed friendly to those who take breaks. This is valid for players who stopped as soon as they finished 7.0, just as much as it is for people who stopped later. Also, the gil rewarded with MSQ alone should be enough to buy a set. No one needs to be anywhere above casual to buy a full crafted set.

    We should get some sort of pity system for people farming glamours or Ultimate BiS in dungeons, but I don't see how trading the gear would benefit the game. It would make everything trivial to get.
    (3)

  4. #34
    Player
    Underscore's Avatar
    Join Date
    Apr 2024
    Location
    Gridania
    Posts
    271
    Character
    Exia Lupus
    World
    Spriggan
    Main Class
    Ninja Lv 100
    Isn't that what dungeons are for?

    Could also buy some tome gear to mix with it.
    (0)
    Bring back 6.0 Dragoon. I want my job back.

  5. #35
    Player
    Haru304's Avatar
    Join Date
    Apr 2019
    Posts
    170
    Character
    Atticus Vaelar
    World
    Balmung
    Main Class
    Dragoon Lv 91
    Quote Originally Posted by Ephremjlm View Post
    It is not a major part of THE mmorpg experience. Maybe YOURS, but I've been playing MMO's for over 20 years, and have played games like classic FFXI which are far more tedious, and didn't craft. That's not even the argument here. I can't for the life of me understand why you people keep arguing that as if it's a good rebuttal for not being able to trade simple dungeon gear. I even said multiple times what we were doing. Do you really think farming them full sets of gear via dungeons, or tombstones is something that we could just do in the moment? These arguments are all in bad faith that maybe try to perform some kind of weird gotcha? I just don't understand the lack of empathy here.

    We worked with the people we had available, and we wanted to play together. We were all level 100. They had 7.1 gear. We wanted to trade them slightly better gear, but couldn't for an unexplained arbitrary reason. My argument is that they should change it and gave a real world example as to why. Simple as that.
    If you - and your friends - want to exclude an entire progression pillar from your game-play, that's entirely valid. It is however disingenuous to imply it isn't a 'major part' of the experience simply because you choose not to engage with it. It's how these systems are designed.

    The system expects; some level of time investment, gil/material investment or community investment.

    I understand, fully, that you just want the easiest possible path of least resistance short-cut so you and your friends can tackle the most recent content - and leave again - but that's not how this game works by design. And it shouldn't do so. Because that's not how the participation loop for the game is intended.

    The reasons why you can't trade for dungeon gear would, off the top of my head, revolve around... RMT abuse, keeping personal engagement with the content, ensures that there's some tangible value to participating in dungeon content, etc.

    Free gear distribution without participation is a horrendous idea.
    (6)

  6. #36
    Player
    Bryson's Avatar
    Join Date
    Oct 2013
    Posts
    188
    Character
    Ube Icecream
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    You've supposedly played mmo's for over 20 years, and you unironically think an ilvl 725 requirement 19 weeks after 7.2 is too hard?

    Also you claimed "there was either none left on the market board, or it was all super expensive." You checked every MB on crystal and couldn't find any "affordable" crafted gear.

    This reads like "We didn't do much for months but still feel like we should be able to do the new content day 1 of the new patch."
    (5)
    Last edited by Bryson; 08-07-2025 at 06:37 AM.

  7. #37
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,588
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    I like dogging on the game as much as the next guy, but this just ain't it.

    If anything, the game is too friendly for people that take breaks.

    As far as I am concerned if you take an extended break then you really should be expected to have some level of investment before being able to engage with the new stuff.

    It really shouldn't be that you can take a break for 4-8 months and then come back and be immediately caught up.
    (8)

  8. #38
    Player
    Bibine_Bine's Avatar
    Join Date
    May 2023
    Posts
    107
    Character
    Bibine Bine
    World
    Mateus
    Main Class
    Sage Lv 100
    Having untradeable dungeon gear is a very standard and uncontroversial thing for an MMO to do. Crafted gear is not that expensive for a max level player if you're really looking to take shortcuts just to get up to item level. And if you're smart there are websites that monitor MB prices so you could just travel to another server and get the best price possible. Making dungeon loot tradable would just devalue crafted gear.
    (4)
    Last edited by Bibine_Bine; 08-07-2025 at 06:41 AM.

  9. #39
    Player
    Bryson's Avatar
    Join Date
    Oct 2013
    Posts
    188
    Character
    Ube Icecream
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Kaurhz View Post
    I like dogging on the game as much as the next guy, but this just ain't it.

    If anything, the game is too friendly for people that take breaks.

    As far as I am concerned if you take an extended break then you really should be expected to have some level of investment before being able to engage with the new stuff.

    It really shouldn't be that you can take a break for 4-8 months and then come back and be immediately caught up.
    don't make too much sense now.. you'll get called "toxic" on NA for merely explaining how vertical progression has always worked in mmorpgs.

    Patches are 19 weeks apart, tome gear exists, crafted gear exists, normal gear exists (cause we know savage is too much of an ask for some reason) and that still isn't "enough to catch people up" lol

    NA is hilarious.
    (7)

  10. #40
    Player
    XiaoShengwu's Avatar
    Join Date
    Apr 2021
    Location
    Kugane
    Posts
    95
    Character
    Saito Soji
    World
    Coeurl
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ephremjlm View Post
    So I and a bunch of FC mates who took a break came back for the new patch, and we went to go and try the new Vana Diel raids. We noticed that a few people didn't have the minimum ilvl 725 gear, so as an FC might do we tried to help in resolving that issue. They obviously didn't have the tombs since they were away.

    "No problem" I thought. I finished the MSQ earlier and I had about 4-6 pieces of 735 gear that should help raise the ilvl substantially, from their 710-700 gear. I went to trade them some of the gear, and I COULDN'T. I completely forgot this game still has the insane arbitrary restriction on, of all things, DUNGEON GEAR.

    So as the title says, can we please do away with this already. It's SUCH a waste of time, and I thought this game was supposed to be friendly to those who take breaks. The only gear available to alleviate this issue was the crafted 740 gear, and there was either none left on the market board, or it was all super expensive. We all spent a mil or two trying trying to get these guys geared just so they could play with us, which also included having to break our party up, hop worlds and check prices in other locations.

    We all know from Occult Crescent and Moogle Tombstone events that SE doesn't care about completely breaking the Market Board, so let people trade gear already, unless its from an ultimate or savage run, or obviously relics. And I'll go one further. If SE is worried about keeping people on the "dailies" hamster wheel, then just simply make dungeon gear alone tradeable.

    Like no lie when I see "other games" that have strict trade restriction I don't even consider them as an option. It's even one of the reason I dropped D4. FFXI has great trading in that OP items have to be earned. Just use that model, it's already mapped out.
    you ..do realize that even IF you were able to trade "dungeon gear"...it's been soulbound to you. you still can't trade it.

    just go craft them a set. as someone who DIDNT take a break from the game. you should have the ability to provide your FC mates with the required gear, no? failing that, buy some.
    (1)

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