Quote Originally Posted by Ephremjlm View Post
I think you misunderstood my point completely. I never said FFXIV had poor catch up mechanics. I never said FFXIV wasn't easier than most other games. Our FC spans from coast to coast and some of us like myself have to be up at 5am for work, and if they don't get off until 8pm my time and we want to play together, then the ability to simply trade otherwise useless dungeon gear (my only real point in all of this) is an unnecessary barrier, that made things far more complicated than it needed to be.

The ability to trade dungeon gear literally doesn't break anything in the game, and I used all the points I brought up as support for that.
I see where you're going now. It looks like you've had to respond to a bunch of people here who aren't quite understanding the point you're trying to make, so perhaps step back a moment and consider if the original post maybe wasn't as clear as it sounded in your mind. From reading through it initially, it sounds like your primary complaint is about not being able to get sufficient gear right away, and that the dungeon gear thing is just one little piece of your complaint rather than the main focus. I'd recommend mentioning dungeon gear in the title of the thread or at least in the very first paragraph - I think that would make it more likely for people to understand the point you're actually trying to make.

Also, when you spend an entire paragraph saying things like "I thought this game was supposed to be friendly to those who take breaks" and then detailing a series of hoops you feel you and your friends need to jump through, that's definitely at the very least implying if not directly claiming the game has poor catch-up mechanics. Just saying.