Quote Originally Posted by Aviatorhead View Post
Ok but the most miserable part of the game is when this happens and I have to watch yall play the game + steal my job as healer. You're a tank, you're not supposed to be keeping up your dps, *that is my job.*
Ok but why does healer have to be boring one button mage jobs. I like being a "Paladin" that supports my group, Frankly healer gameplay is so dull that doing it on a tank like Paladin where you have a actual rotation is night and day to how much more fun it is, Healing on healer is genuinely so dull, I generally play healers but FF14 healers are so poorly designed that Tank is the only role that has any appeal to me (Even then its flawed with how tanks are super defensive).

It should be the responsibility of the Tank and Healer to keep the party alive, both are support roles you can't tell me that tanks job should only be to mitigate and manage aggro because that's done automatically, This game doesn't offer "Healers" outside the traditional mage archetype, the fact that Tanks can be a more melee focused support based role is a good thing.

In the FULL Post I even mentioned to fix tanks and healers, because unlike healer mains who only care about healer design and cry that tanks like Paladin have access to healing skills, do not care about tanks enjoyment or identity when it comes to rebalancing the roles I think it should be BOTH the Healer and Tanks responsibility to keep their team alive.

That or they can make a actual healer job that isn't in a robe only casting spells, I don't see why Healers should only appeal to people who enjoy spamming one button and have to all be full on mages.