Quote Originally Posted by Rein_eon_Osborne View Post
Never said we are -the resurrector-. I'm also aware that raising in some other games are NOT 'healer mechanic'. But that's besides the point: this game design clearly think it is 'healer thing' since time immemorial, which they slowly allow that perk to bleed over to other roles.
ARR launched with two classes that could battle-rez, only one of which was necessarily a healer. 50% of rezzing classes or 67% of rezzing jobs being healer in ARR, 60% of jobs in Stormblood, etc., does not exactly make it an exclusively healer mechanic "since time immemorial".

Sure, then let us heal; where are those damage that I can heal now? Jokes on you, healers in many 4-man contents are needed not because we have to heal. It's because DF pug queue won't pop without 1/1/2 compo.
This doesn't change that. No variant runs are available via matchmaker. Even if you made a wipe recoverable without a 10+ minute tank solo, you'd still have to take healers to DF runs.


Quote Originally Posted by Aidorouge View Post
Oh great... you just made me realize this change is probably because they plan on adding even more one-shot DDR into future normal content because they'll be expecting everyone to be carrying piles of Phoenix Downs. (And if anyone isn't carrying them, GG, might even get kicked for it).
Given that they're basically only usable in the most casual of content anyways, I doubt anyone would be kicked over it. That said, I do wonder why they wouldn't just turn it into a General Action if all other items are to remain as useless as they've been since ~level 38.

Suddenly this idea has me very worried about future encounter design, because they don't do things like this without a reason, the same way they kept changing jobs to make them properly dance to their tune.

Also watch them remove Raise from SMN and RDM but then give them literally nothing in return because everyone loves fewer buttons, right?
Phoenix Downs wouldn't excuse removing Caster raises. These still have a 6-minute cooldown.

My only concern, like your first here, is that it may forgive yet more OHKO mechanics, since someone "could just rez the healer" if it came down to it.