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  1. #11091
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,893
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kohashi View Post
    Why nerf/mess with classes and risk making the overall balance of the classes to become a mess when you can just do harder encounters for which classes are already balanced for?

    Also, it's never healthy to dwell on the past, especially over a past that has been so long ago. They moved away from that design and direction. What makes you think SE will return to it?
    “Make classes a mess”

    Because healers are such a paradigm of good balance right now with their balance of “the useless one, the shield one that actually a regen healer, the why is your damage allowed to be this high and the square enix please I’m begging you to nerf this unmitigated monster that’s been plaguing the game since 2.0”
    (5)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #11092
    Player
    klu's Avatar
    Join Date
    Aug 2024
    Posts
    141
    Character
    Chrono Cross
    World
    Golem
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Altina_Orion View Post
    Is this still a thing? Why?
    Because this is an mmo forum, and therefore whining must take precedence.

    BLUF: This thread is here for narcissists.

    To be more specific, the uhh... "zeitgeist" around healing has been shifting in the last few years. Folks click on the class that heals the other classes, and dont want to heal. They want to DPS. Its a little baffling honestly, but thats where we're at.

    To be even more granular about why this topic is "still a thing"... it really isn't. No really, it isn't. I have never had a hard time getting queues to pop as any of the three roles. There is no "strike".

    People are unhappy with how healer plays, I can see that. This thread however, and it's ancillary clones are an attempt by a small group of people to vent their frustrations and pretend that Asian game developers are really tuned into what they, specifically think.

    Its a catch 22 thread. If the devs change things, every dude in this thread will assume it's because of the thread, and specifically because they rode the thread. They'll consider themselves some kind of e-folk here.
    If the devs don't change things, then they'll consider themselves eternal "fighters" in the "war" of the "strike".
    (Which again, isn't happening.)
    (2)

  3. #11093
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    903
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kohashi View Post
    But how do you make an encounter to push you to use your class to your fullest if everything hits like a wet noodle. Shrug..lol. Healers do exactly that: heal. If there is not enough damage incoming and enough punishing mechanics, you cannot use your rotation fully, it's not rocket science to understand that.
    rather easily actually give trash mons mechanic is step number one I don't say to give them a on shot but something to make them hard point not critirion way tho xx) well atleast with Wall to Wall pulls. Bosses just need more random moves and stop teaching first and just go full punish instantly.


    to me if you have reach DT you should be knowing what you are doing.
    (1)

  4. #11094
    Player
    klu's Avatar
    Join Date
    Aug 2024
    Posts
    141
    Character
    Chrono Cross
    World
    Golem
    Main Class
    Paladin Lv 90
    Quote Originally Posted by klu View Post

    e-folk here.
    Ffs. "Hero".
    (0)

  5. #11095
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,893
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    The edit makes the rant even worse so I’m not sure what you were going for
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  6. #11096
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,340
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    For the DPS side, if they're so desperate to keep Healers only having one attack spell, buff it up to the point where it matches Tanks damage output, or nerf Tanks damage to match healers. Because Tanks aren't supposed to be DPS either so there's no justification at all on why they should be doing more damage than Healers.
    And one thing that was suggested in a thread some time ago, replacing most heals from Tanks with shields. That alongside with removing heals from a lot of the attacks on tanks would probably do wonders to the game's design.
    (3)

  7. #11097
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kohashi View Post
    Why nerf/mess with classes and risk making the overall balance of the classes to become a mess when you can just do harder encounters for which classes are already balanced for?

    Also, it's never healthy to dwell on the past, especially over a past that has been so long ago. They moved away from that design and direction. What makes you think SE will return to it?
    Okay so first you are implying job design has to be this way because it just makes sense and then when provided with an example from the past you say 'well we cant do that anymore, that was in the past'. Currently I dont think SE will return to old job design. I also think that SE is doing a bad job at designing the game in a lot of places. So asking "What makes you think SE will return to it?" doesnt hold a lot of weight because I see them making a lot of mistakes.

    Also job balance has been in a hilariously bad state for a while now. Job simplification has not come with the benefit of job balance. It has come so the SE can spend less effort on this game and more effort on trash projects instead.

    Quote Originally Posted by Supersnow845 View Post
    The edit makes the rant even worse so I’m not sure what you were going for
    The edit makes me think they are actually upset at this which ngl is kinda funny.
    (4)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  8. #11098
    Player
    Aviatorhead's Avatar
    Join Date
    Jul 2024
    Posts
    69
    Character
    Honey Slaughter
    World
    Excalibur
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Kohashi View Post
    Why nerf/mess with classes and risk making the overall balance of the classes to become a mess when you can just do harder encounters for which classes are already balanced for?

    Also, it's never healthy to dwell on the past, especially over a past that has been so long ago. They moved away from that design and direction. What makes you think SE will return to it?
    Classes are already an absolute mess. Almost all they can do to make encounters 'harder' with the current classes is what they're doing now, i.e. a bunch of insta-kill / raidwipe mechanics, bc you cannot punish tanks otherwise.

    Vuln stacks? Not going to wipe a tank unless they collect a lot of them. No healers? Nope not that either. Down the whole team? Don't matter in 99% of content.

    What do you expect when tanks are balanced around doing both their own role and another? When they have the ability not only to survive pretty much anything, but heal themselves easily while doing it? The encounters cannot get meaningfully better when 1 role can just not care about encounter rules like that.

    Also it's perfectly fine to 'dwell on the past'. Especially when SE had some good ideas back then. Nothing wrong with asking them to go back on ideas, plenty of other gaming studios revert things based on feedback.
    (7)

  9. #11099
    Player
    klu's Avatar
    Join Date
    Aug 2024
    Posts
    141
    Character
    Chrono Cross
    World
    Golem
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Saraide View Post
    The edit makes me think they are actually upset at this which ngl is kinda funny.
    Oh you two sillies.

    The edit has more to do with annoyance at my phone and its... interesting choices with auto-correct than any annoyance with this topic.
    (0)

  10. #11100
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,044
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    "Risk making the balance of the classes a mess" as if the balance has been that good anyway.

    Why were PLD and WAR so far behind the other 2 tanks in Asphodelos and Abyssos? Why was SGE so weak that people didn't even want to take it for DSR? Why did MCH take until Anabaseios to become halfway decent? Why did MCH reset into the trash on DT launch? Why was PCT stronger than literally everything? Why is AST still dominating the entire healer role since DT launch?

    You'd think they wouldn't make this many balance mistakes with jobs so simple, but here we are.
    (3)

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