Well, it's like this. The majority of player base doesn't do high-end content. So, is it a wise move on Square's part to not make any effort to ensure a significant portion of that player base are enjoying their role in regular content?
Given the topic of this thread... I might have more interest in healing "high-end" content if it didn't seem to consist of, "lol, someone stood in the wrong spot, so now they're dead, and maybe also a few other party members."
I know where my rez button is. Maybe I want something other to do than plan for infrequently scheduled raid-wides?
Actually now that I think about it, the line of thinking of “just do high end to enjoy lol” scarily rhymes with the devs’ recent decision to pick ‘extreme/savage FTB’ over ‘casual/normal FTB’ in Occult Crescent.
It’s no surprise they’re attracting same type players who thinks ‘high ends’ is the answer of how to ‘have fun’ lol.
People always seem to miss with “go play high end content” that enjoying the act of doing an encounter is split into two parts
1) the encounter itself
2) the job you play
“lol go play savage” does nothing to fix the former it basically just says you can kinda mask it with the latter. Playing a healer in savage isn’t making the healer design shine, it’s hiding the fact that healers are barely functional messes behind the encounter design
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
Oh, you mean like all threads will eventually fell off the front page and need to be bumped? It happened to hroth-viera headgear thread. It also happens to unlock glam thread, which I believe is the most supported common cause and yet the devs still ignore it.
I wouldnt even bother with that poster, literally nobody else cares about the number of threads on any specific topic. The front page gets taken up by forked tower because that's just the hot topic right now. When that dies down, the evergreen topics will move up again. In short: a completely normal forum progression.
"Hello, i'm Klu, an happy OP tank that don't need healer to solo an EX trial. Since healer are useless for me they just should stfu and don't whine about the mess that their role is"
Realistically because all the original complaints about non engaging healer gameplay still remain unchanged. That and I agree that you shouldn't have to run an ultimate to feel like your class has any weight to the party. Like don't get me wrong I play wow. An overgeared tank makes healers not have to do literally any healing in that game too. But at least in wow I have an engaging enough dps toolkit to vibe on during the fights. We even have classes like discipline priest which just have a dps rotation and heal based off the damage we deal. The game could benefit from fewer shorter cd ogcd heals and more of an actual dps presence so people weren't bored out of their mind spamming 1 while the tank does everything.
#FFXIVHEALERSTRIKE
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