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  1. #10
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Mawlzy View Post
    Combat constitutes a tiny fraction of the overall available content.
    wrong, the MSQ is the tiny fraction of the content, Fighting Bosses is the majority of what the game has to offer, yes there are non-combat activities like crafting or housing, but combat is the main content that is repeatable, or is the entire goal to just beat the Story and then not play anymore until one new quest comes along? there are better or cheaper alternatives than waiting months for a tiny drop of new story that is done in half an hour(if you dont skip the dialogue).

    Your assumption that all weak players are weak because they don't try hard enough is simply wrong.
    I am not saying they aren't trying, i am saying the game does a terrible job at teaching how to play. And is also very inaccesible due to the overbloated amount of skills.
    Those who don't even care to improve are the worst anyway.

    Hence it even took me a whole lot of effort back in Shadowbringes(thast when i started the game) to learn how to play properly, only once i started to do Savage Eden i actually had to do it, because i never had to engage with the nuances and optimizations before that point, i really thought i am not that terrible at the game but i had no idea how shit i was.
    (1)
    Last edited by Arohk; 03-14-2025 at 06:46 PM.