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  1. #1
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,146
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    How does one scale down the power creep in support abilities? The incidental self-heals that tanks picked up in Endwalker? The sheer glut of heals the healers have by Lv.100? Etc. Etc.

    If you just take that all as-is into lower-level content, spicy pulls won't be as spicy any more, for example, which strikes me as a step in the wrong direction.

    But really, this talk of scaling potencies and whatnot misses something: If it feels bad to have a "gimped" rotation when synced down, surely it also feels bad if you're actually in the middle of leveling? I'd rather see effort put into designing jobs so that the distribution of abilities and traits across the level range actually has some logic to it. At each of the major breakpoints (Lv.30, 50, 60, 70, 80, 90, 100), it should be clear what new "feature" gets added to the job. PCT gets this right, for example.
    (0)

  2. #2
    Player
    AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    490
    Character
    Jin Sohan
    World
    Shiva
    Main Class
    Samurai Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    How does one scale down the power creep in support abilities? The incidental self-heals that tanks picked up in Endwalker? The sheer glut of heals the healers have by Lv.100? Etc. Etc.

    If you just take that all as-is into lower-level content, spicy pulls won't be as spicy any more, for example, which strikes me as a step in the wrong direction.

    But really, this talk of scaling potencies and whatnot misses something: If it feels bad to have a "gimped" rotation when synced down, surely it also feels bad if you're actually in the middle of leveling? I'd rather see effort put into designing jobs so that the distribution of abilities and traits across the level range actually has some logic to it. At each of the major breakpoints (Lv.30, 50, 60, 70, 80, 90, 100), it should be clear what new "feature" gets added to the job. PCT gets this right, for example.
    There is not one spicy pull anymore when the tank knows what he does, you can even currently to save time pull the monster in the bossroom without issues, not one dungeons besides the 50 hard dungeons (and not all only 1-2 and that only because of the boss mechanics not because of the pulls) is challenging or has some spicy pulls to it.
    (1)

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