

Hallowed GroundBy my point is simply the fact that benediction is so weak WHM could have it at level 1 and it would change nothing. Because the skill isn’t worth anything.
I get your point is “you can’t scale infinite HP restoration” but benediction is literally the only skill that functions like this (RIP ARR lustrate) and it’s so weak in the grand scheme of things it’s literally meaningless to even consider it as a noticeable factor
All other skills either scale from potency or from health of the user/target.
I was not limiting my examples to healing only. It just serves as the most obvious.
This game has (if i counted right) 99 dungeons. 12 of those are below level 50, which means those 12 are the only dungeons where both Bene and Hallowed are not available. And with how fast you skip level 1-50 already anyhow, i am not sure if there is an argument to be made here. Skills like Nascent Flash are actually worse, but Nascents self heal in dungeons is already ridiculous, if we are all honest.
But also - we are not game designers. it is not our job to find a solution that works, that is what we pay Square Enix for. I'm sure a skilled game designer would have a few tools at hand to resolve the issue in a more satisfying way than what we have now.
RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.
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