It's difficult to understand the reasonings. People complained that Delubrum had a hairstyle as a rare drop so they added an token exchange to make it easier available. And now they lock a hairstyle behind the 24 man savage.

And in two years they will gift it away with the moogle tomestones.


With all the mounts, pets and now hairstyle they added to unreal trials, criterion and chaotic raid it becomes an expensive affair for a casual player to collect such things. They all sell for a couple of millions each. It puts hardcore players in a position where they profit a bit too much of casual players and it feels even more like a class divide. The "upper class" gets all the content, nice rewards and for playing their preferred content they also get tons of money. But they don't even need it because they don't have to pay 20 million for a hairstyle. The prices are already rising again.

The thing is there are no gear rewards, no progression system for casual players. The only reason they stick around is because they like to collect cosmetic items, minions, mounts, whatever. But that becomes more and more impossible. So why should they continue playing the game when they can't continue building their collection?

Savage now has 15-25% clear rates of all active players? I wonder why that is... This game is bleeding casual players already.