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  1. #211
    Player
    Gember's Avatar
    Join Date
    Dec 2019
    Location
    Limsa
    Posts
    213
    Character
    Snow Fox
    World
    Zurvan
    Main Class
    Fisher Lv 58
    Quote Originally Posted by Supersnow845 View Post
    You are basically asking “why are games as a universal concept the way they are”

    Games use rewards to drive you towards a particular thing. Like would you be fine if you completed a long game spanning gathering quest in an open world RPG and your reward was a pat on the back. No you expect a reward
    This straight up reminds me of the 6 year levequest achievements. Absolutely no reward at the end of it all except all of the gil and time you invested into it. (Though I will admit I am happy there is no reward at the end of a 6 year achievement grind. Gives me no incentive to do them.)
    (0)

  2. #212
    Player
    ronibosch's Avatar
    Join Date
    Jun 2022
    Posts
    708
    Character
    Tuul Muluk
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Casual with a painfully busy life here.

    Kinda regretting not leveling up to 100 and doing current Extreme or Savage fights so I could at least attempt the raid before the hype goes away.

    I don't think I'll ever have enough gil in time to purchase that hairstyle, judging from the short window of time I have until prices potentially begin to skyrocket on the board.

    C'est la vie, I guess - it's such a cute hairstyle, too.
    (2)

  3. #213
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    738
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by BrokenFantasy View Post
    Character customization options should not be tied to difficult content. It's really that simple.
    Showing off your achievement to others through equipment is one of the oldest ways that exists in games.
    (4)

  4. #214
    Player
    lucatracy's Avatar
    Join Date
    May 2022
    Location
    Uldah
    Posts
    68
    Character
    Dantes Leonhart
    World
    Goblin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mawlzy View Post
    Why do those who enjoy hardcore content need incentives? I thought the point was to "beat the game." If success beating or enjoying the fight isn't reward enough in itself and these folks want to flex, give them a title. We could have a contest to come up with some suitable ones.
    Because incentives aren't only for the people that already want to do it for flex status, they're also for people that DON'T want to.
    (1)

  5. #215
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,339
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    It's difficult to understand the reasonings. People complained that Delubrum had a hairstyle as a rare drop so they added an token exchange to make it easier available. And now they lock a hairstyle behind the 24 man savage.

    And in two years they will gift it away with the moogle tomestones.


    With all the mounts, pets and now hairstyle they added to unreal trials, criterion and chaotic raid it becomes an expensive affair for a casual player to collect such things. They all sell for a couple of millions each. It puts hardcore players in a position where they profit a bit too much of casual players and it feels even more like a class divide. The "upper class" gets all the content, nice rewards and for playing their preferred content they also get tons of money. But they don't even need it because they don't have to pay 20 million for a hairstyle. The prices are already rising again.

    The thing is there are no gear rewards, no progression system for casual players. The only reason they stick around is because they like to collect cosmetic items, minions, mounts, whatever. But that becomes more and more impossible. So why should they continue playing the game when they can't continue building their collection?

    Savage now has 15-25% clear rates of all active players? I wonder why that is... This game is bleeding casual players already.
    (9)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  6. #216
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by lucatracy View Post
    Because incentives aren't only for the people that already want to do it for flex status, they're also for people that DON'T want to.
    And you're okay with this? What you're describing is a job.
    (4)

  7. #217
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,086
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Mawlzy View Post
    And you're okay with this? What you're describing is a job.
    It's more like bait to try and get people to try something new.
    (2)

  8. #218
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,516
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    The idea that it’s odd to want an incentive and not just play entirely for the intrinsic fun of something is such an odd concept to me because it seems to ignore the fact that much of the enjoyment of achieving something comes from being presented a reward that you really want from said content. Like a game like RuneScape is entirely built in this concept, you don’t do firemaking because it’s intrinsically fun, you do it because you want something out of it that you do get enjoyment out of

    A reward isn’t just something to going you into doing content you don’t want to do it is part of its own enjoyment
    (3)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #219
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    The idea that it’s odd to want an incentive and not just play entirely for the intrinsic fun of something is such an odd concept to me because it seems to ignore the fact that much of the enjoyment of achieving something comes from being presented a reward that you really want from said content. Like a game like RuneScape is entirely built in this concept, you don’t do firemaking because it’s intrinsically fun, you do it because you want something out of it that you do get enjoyment out of

    A reward isn’t just something to going you into doing content you don’t want to do it is part of its own enjoyment
    Yeah as I said, I recognize I'm in the minority on this one. Maybe it reflects life experience. When I work I freelance, and only take on projects that are interesting. If something pays (rewards me) well but is not interesting, I simply don't do it.
    (0)

  10. #220
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,086
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Mawlzy View Post
    Yeah as I said, I recognize I'm in the minority on this one. Maybe it reflects life experience. When I work I freelance, and only take on projects that are interesting. If something pays (rewards me) well but is not interesting, I simply don't do it.
    If the only way for you to get a haircut was to take a very specific job you don't like, would you try it then?
    (2)

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