Quote Originally Posted by Voidmage View Post
I WANT more people doing harder content because I genuinely think so many players are better at this game than they actually think.
They just don’t give themself a chance or are not given a chance by others.
That’s also why would also help me because then PF wouldn’t take as long to fill in the future.
I believe that the current mentality of people bashing those they deem lesser is born from the way the game is designed and the fact that multiple skill levels are clashing in this piece of content.

As the game is designed in such a way where any one player does not have the agency nor the ability to carry a doomed party no matter how good they are due to the way content is designed to wipe everyone unless it's done correctly, a lot of clears tend to come down to doing your personal job correctly and wait for everyone else to stop making mistakes.

The faster you get the mechanics down, the faster you'll find yourself in the "Why are they still wiping to the easy stuff?" state. As players who constantly engage in high-end content tend to learn at a quicker rate, this would naturally cause friction if some in the party are less used to hard content and learn at a slower rate. Perhaps a mechanic may take an ultimate raider 2 tries to decipher while it would take someone who only engages up to extremes 7 tries to decipher.

All this is to say that, if you place wildly varying skill levels in the same place and you give the weakest link the ability to single-handedly wipe the entire team while not giving the stronger players any ability to mitigate the mistakes of the weakest link, you're going to get a lot of anger and frustration, which would lead to namecalling (like the aforementioned 'dead weight', 'afker', etc.).