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  1. #51
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    730
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by BigCheez View Post
    The fact that you can clear a tier on content after months of approaching it casually definitely does make it midcore.
    The fact that you need determination and months of practice to clear makes it more hardcore, especially if you are a weaker player. You stating otherwise does not make it true.


    Unreal and extreme are on the lower end of midcore, maybe the top end of casual. You can go in blind and clear in a couple of lockouts (or a couple of pulls in the case of Byakko). If you're unsure as to whether unreal and extreme are midcore, the problem here is your definition of midcore.

    "Drop-in" content is casual content, not midcore content. Midcore requires some, but not a lot of, commitment. Midcore content is content that you can chip away at without having to spend much time optimising. Unreal, extreme and savage are midcore content.
    That is all your own definition of what you think defines midcore content.
    I never said that I was "unsure" if this is midcore or not, I said it was debatable. Especially considering "midcore" has never been defined, and everyone has their own expectations of what constitutes this.
    (11)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  2. #52
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    I think the exploration zone starting in x.1 at the latest would probably help. If you're a casual player who enjoys battle content, I have no idea what you're supposed to do in XIV. Roulettes?
    (4)

  3. #53
    Player
    Lilapop's Avatar
    Join Date
    Jun 2022
    Location
    Ul'Dah
    Posts
    449
    Character
    Lila Pop
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    Lets stop normalizing "grind = good." Grind doesn't make content good. Grind exists purely so you play more. At least half the people BEGGING for grind right now will complain when the grind returns. (Assuming they've already done the grinds the game has to offer?)
    (8)

  4. #54
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ovIm View Post
    The fact that you need determination and months of practice to clear makes it more hardcore. Only dedicated, ambitious players will find it in their will to dedicate months of their gaming time for four bosses. You stating otherwise does not make it true.




    That is all your own definition of what you think defines midcore content.
    I never said that I was "unsure" if this is midcore or not, I said it was debatable. Especially considering "midcore" has never been defined, and everyone has their own expectations of what constitutes this.
    You actually don't need determination or months of practice though. You need a group of people who enjoy playing the game. I know a group who started Arcadion on week 1 and they're still progging M4S because they just don't take it seriously at all. They'll clear in the next couple of weeks and they're anything but dedicated or ambitious, lmao.

    IDK what you think savage is but I can assure you it isn't that.

    Casual = low commitment
    Hardcore = high commitment
    Midcore = somewhere between the two

    It isn't a difficult concept to grasp.
    (0)

  5. #55
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lilapop View Post
    Lets stop normalizing "grind = good." Grind doesn't make content good. Grind exists purely so you play more. At least half the people BEGGING for grind right now will complain when the grind returns. (Assuming they've already done the grinds the game has to offer?)
    Grind is fine as long as the content is enjoyable and has replay value.

    i.e. Eureka and Bozja are fun. Collecting 20k accursed hoard is not fun.
    (6)

  6. #56
    Player
    Lilapop's Avatar
    Join Date
    Jun 2022
    Location
    Ul'Dah
    Posts
    449
    Character
    Lila Pop
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    I agree, grind is fine. Grind can be fun, even. But the people objectively saying grind will fix the "content drought" are simply delusional.
    (6)

  7. #57
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,551
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Lilapop View Post
    Lets stop normalizing "grind = good." Grind doesn't make content good. Grind exists purely so you play more. At least half the people BEGGING for grind right now will complain when the grind returns. (Assuming they've already done the grinds the game has to offer?)
    If grind is wholly synonymous with poorly designed and no interest then you would have a point. But if grinds are embedded in content that is good, or at the very least has a sense of community and collaboration behind it, with some form of progression, then it is not a problem.

    Grinds being normalized is fine as long as the content has either of those things. Besides, if I am honest a grind in and of itself is healthy for an MMO. It's far worse for a game to have no longstanding goal for players to achieve outside of logging in once or twice a week for rewards.
    (1)

  8. #58
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,235
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    the problem is how most people look at difficulty from a way too personal point of view.
    people struggling in dungeons calling trials and a-raids midcore content. and people who do ultimates and say extrems are casual content.
    why is it so difficult for so many people to look above their own experiences?

    but oh well i dont think we should discuss that topic here. its a tiresome one and we wont come to a conclusion.

    i do think though its good how people who dont even do extrems try out this content. call it whatever difficulty you may feel it is or isnt.
    sure it might be frustrating for some but there may also be some who will find new fun in that content.
    its a bridge. maybe not a perfect one, but while there are body checks mechanics there is less respondibility for the individual... that helps.
    a fight where some people could totally be pulled through without doing anything is less helpful
    (0)

  9. #59
    Player
    CNitsah's Avatar
    Join Date
    Jun 2020
    Posts
    708
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    Quote Originally Posted by BigCheez View Post
    You actually don't need determination or months of practice though. You need a group of people who enjoy playing the game. I know a group who started Arcadion on week 1 and they're still progging M4S because they just don't take it seriously at all. They'll clear in the next couple of weeks and they're anything but dedicated or ambitious, lmao.

    IDK what you think savage is but I can assure you it isn't that.

    Casual = low commitment
    Hardcore = high commitment
    Midcore = somewhere between the two

    It isn't a difficult concept to grasp.
    Idk how old you are, finding a group and planning your IRL activities to let that day free is the very definition of high commitment for the average adult. It's an engagement to be there everytime it's planned.

    Quote Originally Posted by Lilapop View Post
    Lets stop normalizing "grind = good." Grind doesn't make content good. Grind exists purely so you play more. At least half the people BEGGING for grind right now will complain when the grind returns. (Assuming they've already done the grinds the game has to offer?)
    Grind has been part of the MMO genra since the beginning, and a lot of us MMO player enjoy it to some degree (when it's well done). Please stop trying to remove something that is a core of the MMO experience because you don't like it.
    (9)
    Last edited by CNitsah; 12-25-2024 at 07:06 AM. Reason: wrong quote

  10. #60
    Player
    Lilapop's Avatar
    Join Date
    Jun 2022
    Location
    Ul'Dah
    Posts
    449
    Character
    Lila Pop
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    Grind itself can be fine, relying on grind to fix all the lack of content, people are going to be very disappointed as is the norm with the FF14 community. Half the people asking/demanding grind will complain when it's actually here. I feel like most of us would prefer content with actual substance other than a run of the mill grind-fest.
    (0)

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