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  1. #1
    Player
    Lilapop's Avatar
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    Lets stop normalizing "grind = good." Grind doesn't make content good. Grind exists purely so you play more. At least half the people BEGGING for grind right now will complain when the grind returns. (Assuming they've already done the grinds the game has to offer?)
    (8)

  2. #2
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    BigCheez's Avatar
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    Quote Originally Posted by Lilapop View Post
    Lets stop normalizing "grind = good." Grind doesn't make content good. Grind exists purely so you play more. At least half the people BEGGING for grind right now will complain when the grind returns. (Assuming they've already done the grinds the game has to offer?)
    Grind is fine as long as the content is enjoyable and has replay value.

    i.e. Eureka and Bozja are fun. Collecting 20k accursed hoard is not fun.
    (6)

  3. #3
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    I agree, grind is fine. Grind can be fun, even. But the people objectively saying grind will fix the "content drought" are simply delusional.
    (6)

  4. #4
    Player
    Kaurhz's Avatar
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    Asuka Kirai
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    Quote Originally Posted by Lilapop View Post
    Lets stop normalizing "grind = good." Grind doesn't make content good. Grind exists purely so you play more. At least half the people BEGGING for grind right now will complain when the grind returns. (Assuming they've already done the grinds the game has to offer?)
    If grind is wholly synonymous with poorly designed and no interest then you would have a point. But if grinds are embedded in content that is good, or at the very least has a sense of community and collaboration behind it, with some form of progression, then it is not a problem.

    Grinds being normalized is fine as long as the content has either of those things. Besides, if I am honest a grind in and of itself is healthy for an MMO. It's far worse for a game to have no longstanding goal for players to achieve outside of logging in once or twice a week for rewards.
    (1)

  5. #5
    Player
    Lilapop's Avatar
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    Grind itself can be fine, relying on grind to fix all the lack of content, people are going to be very disappointed as is the norm with the FF14 community. Half the people asking/demanding grind will complain when it's actually here. I feel like most of us would prefer content with actual substance other than a run of the mill grind-fest.
    (0)

  6. #6
    Player
    Kaurhz's Avatar
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    Quote Originally Posted by Lilapop View Post
    Grind itself can be fine, relying on grind to fix all the lack of content, people are going to be very disappointed as is the norm with the FF14 community. Half the people asking/demanding grind will complain when it's actually here. I feel like most of us would prefer content with actual substance other than a run of the mill grind-fest.
    Most people that are advocating for more grindier content are obviously speaking to it being inclusive in content such as exploratory, it's not like people here are advocating for doing something like 10,000 levequests.
    (1)

  7. #7
    Player
    Lilapop's Avatar
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    Quote Originally Posted by Kaurhz View Post
    Most people that are advocating for more grindier content are obviously speaking to it being inclusive in content such as exploratory, it's not like people here are advocating for doing something like 10,000 levequests.
    That's a fair point, regardless, expecting grind to do anything but barely address the lack of content this expansion is laughable.
    (0)

  8. #8
    Player
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    Quote Originally Posted by Lilapop View Post
    That's a fair point, regardless, expecting grind to do anything but barely address the lack of content this expansion is laughable.
    I don't think anyone just wants a vapid grind. I think people want engaging content that provides them with long-term goals to work towards.
    (0)

  9. #9
    Player
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    Quote Originally Posted by BigCheez View Post
    I don't think anyone just wants a vapid grind. I think people want engaging content that provides them with long-term goals to work towards.
    I sure hope a fair amount of people actually want engaging content, the amount of comments among various threads simply demanding grind would be alarming otherwise.
    (0)

  10. #10
    Player
    Kaurhz's Avatar
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    Quote Originally Posted by Lilapop View Post
    That's a fair point, regardless, expecting grind to do anything but barely address the lack of content this expansion is laughable.
    This is because most peoples' problems are precisely just that, and they are problems that have near enough wholly been satiated with a substantive relic and exploratory, at this point they are almost synonymous with a lot of players.

    Besides, most people in this thread talking about grinds have already discussed this very topic into a different stratosphere on other threads. At this point it's just vain effort that amounts to very little than screaming into the void. If this feedback were actually addressed and read by the developers then frankly it would've already been acknowledged that relic content (ideally exploratory) needs to come sooner in the patch cycle, like the first iteration of exploratory missions did in HW (Diadem), which is essentially the foundation that Eureka and Bozja were built on.

    Quote Originally Posted by FuturePastNow View Post
    Yeah. Just comparing casual content, I don't think there's truly been a significant difficulty increase. The two optional 7.0 dungeons are the only thing I can point to and say are harder than the equivalent content of prior expansions, but they're harder in ways a player who has completed 100 levels of this game ought to be prepared for. Jueno is harder then the level 90 alliance raids but it's not harder then the 70 or 80 ones. Arcadion M1-M4 aren't a difficulty increase no matter how bad some people (guilty) may be at dodging hearts.

    But I don't do Savage because I'm not interested in spending weeks learning fights, I simply do not find it fun to fail at something over and over for hours a night while scheduling my other activities around that. And I'm just, like, not a hardcore player. I've done the first two DT extremes and the unreal but I haven't been able to clear ex3, so I think that's my difficulty limit. Maybe in 6 months I'll get a day 180 clear of the Chaotic, or maybe not.

    I have no problem with them adding high end content, not everything is for me, but it is a bit disheartening to have basically nothing to look forward to for... 3 more months? Four?
    May as well make that 4 years, this is the last time many people were excited for content that wasn't high-end. 2 Years if you want to count the initial Island Sanctuary from the last time we actually had something.

    It's disheartening, but this is par the course, there's an inability to reach a balance with the content developed so they constantly yoyo between developing casual content and high-end content. Give it until after 7.4 then it will be high-end content that gets put on the backburner until 8.05
    (2)
    Last edited by Kaurhz; 12-25-2024 at 07:34 AM.

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