I am here, because I like playing the game. I enjoy having PvP matches with others who also like engaging in PvP. I like learning and doing mechanics, and I like engaging in content, whichever level it is. It's like a sport for me. The point is playing the game itself. Which should also be YOUR motivation. Because if it isn't, that means you are paying for, and spending time, in an activity that you do not like for the activity itself. That's not healthy, that's addiction. We had the same stupid discussion in the "why are people bad and keep staying bad" thread. This kind of behavior, i.e. paying for a game without actually wanting to play the game, is only acceptable with video games (which has some very sinister implications for the state of modern society). If you join a tennis club, buy all the gear for it, but just stand around the court all day, you won't get a nod of approval by the people actually interested in tennis. People will rightly call that out, very likely removing club access, if you become a hindrance in other people's ability to enjoy the tennis provided by the club. However, in video games, the "I don't even like being here" crowd demands everything be catered to them all times with 0 humility and 0 respect for anyone else's time or enjoyment. "You don't pay my sub".
I don't have "seething contempt" for the average player. But I do know what video game addiction looks like, and I do know how comfortable and powerful the delusions are that people have while suffering it. At the end of the day, this is a video game, more importantly, an action combat MMORPG. The point of this game, the point of any game, is the game itself. I find it utterly shocking how many openly state how little they actually like engaging with any battle content that is more than a striking dummy without fail state. With the amount of time some posters here spend arguing, they could have practiced 3 lockouts! Constant demand for "a bit more difficult content", but the slightly increased difficulty of MSQ is now too much, even the easy extreme trials are too much and don't count, nothing ever counts and nothing will ever satisfy these cries. Because fundamentally, they are dishonest. Absolutely, utterly, dishonest. No design or solution can ever satisfy a dishonest requirement.
As I said, the divide is between the people playing "for fun" and those who find playing the game to be fun. The first group is a pain in the butt to have around, because the definition of "fun" is always nihilistic and dismissive of anyone else. It's a selfish and self-soothing, while ultimately self-destructive, behavior. I can experience that from time to time when I zone into a 27 minute ShB+ levelling dungeon in mentor roulette, that has fallen apart because 4 people who are just here to "have fun" managed to draw each other in roulette.
Here is the thing, to get back to the topic. The Chaotic Alliance Raid is good content. The failure is on the community alone, with people joining who are not prepared and not interested to be prepared. Who are lying about their prog point and / or have an overly inflated assessment of their own prog point. 75% clear rate of a mechanic (unless it's the "cursed" pattern) is unacceptably low. Everyone who doesn't like EX level content, well, it's not for you. You aren't the center of the universe. If you aren't interested, you aren't interested, nothing wrong with it, you aren't a lesser being for it. You can buy the rewards with money on the market board, prices will very likely drop. But stop with the endless and dishonest excuses about how rewards you want are gated behind bit more difficult combat content in a combat game you play and pay for.