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  1. #1
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    1,111
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    I've always seen PoM as WHM's counterpart to Ley Lines, speeding up their GCD while it's active (and so it deserves a second charge too). It obviously doesn't chain them down to a small space like it, but its duration being half as long seemed like a trade-off that made sense.

    At any rate I also wish WHM was a turret healer to mirror BLM, though it probably could've used more instant cast resources had they kept the 2.5s casts. Lilies mirror Polyglot in that sense, but it was still lacking a triplecast and thundercloud/firestarter.
    GlareIV I think has the potential to work as a Triplecast counterpart if they put it behind a different skill, and they could've expanded on Freecure to mirror Thundercloud/Firestarter, with current Thin Air guaranteeing a proc like Sharpcast.
    (0)

  2. #2
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Azurarok View Post
    I've always seen PoM as WHM's counterpart to Ley Lines, speeding up their GCD while it's active (and so it deserves a second charge too). It obviously doesn't chain them down to a small space like it, but its duration being half as long seemed like a trade-off that made sense.

    At any rate I also wish WHM was a turret healer to mirror BLM, though it probably could've used more instant cast resources had they kept the 2.5s casts. Lilies mirror Polyglot in that sense, but it was still lacking a triplecast and thundercloud/firestarter.
    GlareIV I think has the potential to work as a Triplecast counterpart if they put it behind a different skill, and they could've expanded on Freecure to mirror Thundercloud/Firestarter, with current Thin Air guaranteeing a proc like Sharpcast.
    I know POM is meant to serve as their Ley Lines but it's just so boring and unrewarding compared to playing smart and knowing when to drop your circle so you can get maximum value out of the job. I think them being 2.5 sec would be ok since Aero, Aetherial Shift, and Lily movement tech/Afflatus Misery can help a lot with movement.
    (1)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,798
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Iedarus View Post
    I know POM is meant to serve as their Ley Lines but it's just so boring and unrewarding compared to playing smart and knowing when to drop your circle so you can get maximum value out of the job. I think them being 2.5 sec would be ok since Aero, Aetherial Shift, and Lily movement tech/Afflatus Misery can help a lot with movement.
    That’s exactly what ShB WHM was and the community absolutely hated it because they refused to see that Lily’s were an absolute gain because they were movement tools and weave slots even if they were immediate losses
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #4
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Supersnow845 View Post
    That’s exactly what ShB WHM was and the community absolutely hated it because they refused to see that Lily’s were an absolute gain because they were movement tools and weave slots even if they were immediate losses
    If memory serves, lilies were a loss up until EW because the potency of Misery didn't match the 3 GCD dps deficit. Instead of just making lilies neutral, CBU3 decided to make all cast times faster on top of that change. People were only complaining about Misery's potency and the team overcompensated.
    (0)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.