For WHM, they'll get a special treatment for receiving highest number of number tweaks because remember: Dia and Dia ticks are different actions :P /j
Fr it's a shame because I like SGE vibe/looks the most. Them being sort of medical/science-y healer, and nouliths is cool as hell. But the gameplay..... it's very dry. I know it's copy paste from sch, but idk, sch still feels better for some reason.
*I don't play whm so I can't speak of it.
I don't understand SGE, I tried but it just infuriates me at every turn, I went back to learning how to play SCH instead because it doesn't annoy me.
There are times when I feel like SGE is what you get when what you wanted is a WHM that hasn't been constrained by being the purest of "pure" healers, but instead you need to shoehorn the job into being a "barrier" healer.
EDIT: In terms of gameplay, I mean. The aesthetics are obviously worlds apart.![]()
Last edited by AmiableApkallu; 03-18-2025 at 07:26 AM. Reason: clarification
I see so many WHM mains loving sge, that it must be true.There are times when I feel like SGE is what you get when what you wanted is a WHM that hasn't been constrained by being the purest of "pure" healers, but instead you need to shoehorn the job into being a "barrier" healer.
EDIT: In terms of gameplay, I mean. The aesthetics are obviously worlds apart.
That's an interesting viewpoint.There are times when I feel like SGE is what you get when what you wanted is a WHM that hasn't been constrained by being the purest of "pure" healers, but instead you need to shoehorn the job into being a "barrier" healer.
EDIT: In terms of gameplay, I mean. The aesthetics are obviously worlds apart.
Let me elaborate: In the context of FFXIV's current encounter design...
No one has ever accused WHM of being the bestest of "pure" healers, nor has anyone accused of SGE of being the bestest "barrier" healer. On the other hand, people have accused WHM of lacking in barriers, and SGE of putting out too much regens/HP.
Take SGE, delete Kardia, rename (Pan)Haima as Regenerative Stoneskin/Protect (or whatever, I'm bad at names), smoosh what's left into current WHM, and... I think that might make for a reasonable jack-of-all-trades-master-of-none healer.
And that, I think, is perfectly fitting for a healer that you can pick up at Lv.1 and take through the MSQ and Be Viable in Content(tm), while being in keeping with previous Final Fantasy games where the only healer was... a white mage (or close derivative).
SGE is 100% a regen healer that was given shield GCD’s
If eukrasia added a regen to prognosis rather than a shield and they never added the shield to holos because it wouldn’t be competing with SCH then SGE would have the same mitigation profile as AST just trading being able to generate GCD shields every 2 minutes for a 30 second mitigation rather than 1 minute
SGE does nothing interesting with its shields and has no equalities to spreadlo tech, its only being held up by them deciding eukrasia would add shields
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
I mean the whole idea that SGE (or even sch) is more lacking in pure heals (or even "regens") is pretty much a joke.
Shield healers are honestly just outright better then anything pure healers have to offer, the only reason why Astro gets a pass in comparison is because they also have so many mitigation and strong resource tools.
Which leaves pretty much white mage being this weird highly played healer that basically offers next to nothing in a group, but because healers aren't even really that important in the first place it's not like bringing a white mage over a astro (or second shield healer) matters that much.
They need to move away from shield/pure healer, it's clearly not even working properly, Let healers have different ways to actually be interesting and diverse... like different procs, dots, rotations, different cast times... maybe bringing stuff back like noct sect on astro... or wild idea fun interactive cards on aswell back to the job.
Make sage and scholar different jobs, lean into sages "dps healer" fantasy way more please... make scholar a big DOT healer with different fairies that offer utility in different situations.
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