Why shouldnt it?
Some people maybe like the fantasy of the class or the weapon its use. But arent so good with the intended gameplay (like, someone like the idea of beeing a wizard -only the Black mage fit the Basis concept of a wizard- but has problems to keep the timers up, or someone like spears, but has problems to press all the Buttons in the burst mode AND keep track of, what happens in the fight -reaper was so fast with his skills, that i only thought about attacking and didnt noticed my surrounding anymore-).
Adjusting the class is a legit way, that more people can play it.

I was in the new dungeon with the dragon.
Its correctly, that he feels differently and that it feels like, something is missing. But, at the same time does he feel now more relaxed.
The only compromise i would maybe want is, to make Nastrond a 2 charge attack.
Wyvern drive, high jump and Star driver has all a second attack to use. Only Nastrond is now a single attack. A second charge of Nastrond feels more fitting for the flow (or whe count Geirskogul as the first attack).

It feels differently. But in overhaul is the change Ok (esspecialy, when they allready stated, what the plan for Drg rework was).