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  1. #1
    Player
    Thanad's Avatar
    Join Date
    Feb 2020
    Posts
    15
    Character
    Tanad Armagus
    World
    Twintania
    Main Class
    Warrior Lv 98

    Dark Knight Changes - Suggestion.

    Well as pretty much everybody knows DRK is in pretty bad spot right now. Class definitely need some improvements. Many pplz have different opinions about what to change and what to improve so i will post mine as well.

    1.Move The Blackest Night to lv 40 in it's current form. This way DRK will have some kind of mitigation earlier.

    2. At lv 70 add effect of Oblation to The Blackest Night. Oblation can just be removed.

    3.Combine Abyss Drain and Salted Earth into 1 skill with 30 sec CD. Remove Abyss Drain. We have skill like that in pvp so they don't even need to make new skill.

    4.Allow for Blood Gauge and Blood Skills at lv 30 and just improve it's potency with levels to their current state. The skills just come too late to make class fun to play in low level dungeons.

    5. Change Dark Mind from magic reduction to everything like other tanks have.

    6.Allow for Hard Slash, Syphon Strike and Souleater to be executed with 1 button like in pvp as an option. That one is more of quality of life improvement. We do 1,2,3 all the time anyways so that one is just to reduce bloat. Optional for pplz who wants that or plays on Pad and wants more free space.

    Optional: Visual Update to running animation with weapon drawn would be nice.

    And that's pretty much it. I think i've adresed all issues DRK have at this point. Small changes that would make class play lot better.
    (0)
    Last edited by Thanad; 10-07-2024 at 12:54 AM.

  2. #2
    Player
    AnjouMaaka's Avatar
    Join Date
    Jan 2023
    Posts
    194
    Character
    Anjou Maaka
    World
    Cuchulainn
    Main Class
    Dark Knight Lv 100
    TBN is a shield, it is not mitigation. Please stop conflicting ability types.

    TBN is fine, Oblation needs a regen added to it.

    All tanks suffer in ARR content, especially if you're a seasoned veteran being synced down for roulettes. We need a new tank role ability that's acquired in Heavensward, provides some self-healing, and maybe a small amount of mitigation. Role abilities are not lost upon level sync, so this would fix that problem for all tanks and not just dark knight.

    Dark Mind is fine being a mitigation that prioritizes magic damage, but it does need to at least receive the Addle treatment and work on physical damage at half the normal value so that we can use it for trash pulls in dungeons.

    No to combining the 1-2-3 combo. If you can't do that much on a dungeon boss, you should just go play one of those idle mobile games that are advertised all over YouTube and Facebook.

    The walk/run animation for dark knight while the weapon is unsheathed is starting to look quite dated and stuck in ARR. Would be a welcome change, but not really something you notice while you're pulling mobs in a dungeon unless you're specifically looking for it. Would rather the time and effort be spent on addressing the job balance.
    (6)

  3. #3
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,215
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AnjouMaaka View Post
    TBN is a shield, it is not mitigation. Please stop conflicting ability types.
    Absorbs are a type of mitigation. Please stop intentionally misunderstanding simple sentences.
    (9)

  4. #4
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,215
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    I agree on the Oblation thing. It feels weird to have one more button.

    I also agree on adding the Oblation effect to TBN, though I'd go a step further and make it so that after TBN ends - for whatever reason - you get Oblation. Not during it.
    (0)

  5. #5
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,224
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    - On self healing: Tanks need less self healing, not more. DRK is fine as it is right now in that department.

    - On TBN: TBN makes DRK the best dungeon tank alongside Warrior between lvl70 and 80, where after 80 GNB and PLD start getting their own powerful signature defensives that don't compare (holy sheltron and heart of corundum). DRK used to be the best tank in SB specifically at endgame because WAR didn't have its current lvl56 tool to self heal like crazy yet. No tank below lvl56 has any of those wild defensives, reducing TBN below lvl50 would be completely broken, unless it gets an early, weaker version perhaps (or Oblation earlier?). The problem of TBN is that it used to be the best, but doesn't compare well with the newer similar toys the other tanks got since then in EW.

    - A part of my cries when it is asked that some unique skills lose their unique attributes like Dark Mind or Salted/Abyssal being separate. The problem isn't DRK, the problem is the 3 other tanks.
    (6)

  6. #6
    Player
    Thanad's Avatar
    Join Date
    Feb 2020
    Posts
    15
    Character
    Tanad Armagus
    World
    Twintania
    Main Class
    Warrior Lv 98
    Quote Originally Posted by AnjouMaaka View Post
    TBN is a shield, it is not mitigation. Please stop conflicting ability types.

    No to combining the 1-2-3 combo. If you can't do that much on a dungeon boss, you should just go play one of those idle mobile games that are advertised all over YouTube and Facebook.
    I said OPTION to combine 1,2,3 into 1 button not mandatory for all. 1,2,3 at this point is waste of slot space. We already have 1,2,3 combined into 1 button in pvp.
    (0)

  7. #7
    Player
    AnjouMaaka's Avatar
    Join Date
    Jan 2023
    Posts
    194
    Character
    Anjou Maaka
    World
    Cuchulainn
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Carighan View Post
    Absorbs are a type of mitigation. Please stop intentionally misunderstanding simple sentences.
    You clearly have never seen this video. Please watch it and straighten out your tank knowledge.
    https://www.youtube.com/watch?v=zCEovQvASsY
    (1)

  8. #8
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    It's kind of funny seeing someone try to redefine tanking terminology when most of the nomenclature and mathematical theory behind tanking in MMOs was standardized by Ciderhelm about 15 years ago. If you want a rigorous definition, the amount of damage that you mitigate is the difference between your 'true' and 'apparent' incoming damage. Both percentage damage reduction and flat damage reduction are forms of mitigation, although they have different strengths.

    In particular, the break-even point for percentage damage reduction and flat damage reduction is when the total amount of true incoming damage over the duration of the buffs is equivalent to your total HP. Anything above that amount favors percentage damage reduction, anything below that amount favors flat damage reduction.

    A related concept that is essential to the discussion is Effective Health (eHP), which is the amount of true incoming damage that a tank can take before dying without any heals. That helps you relate the survival gain of HP boosts to that of mitigation effects. Hope that helps.
    (5)

  9. #9
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,378
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by AnjouMaaka View Post
    You clearly have never seen this video. Please watch it and straighten out your tank knowledge.
    https://www.youtube.com/watch?v=zCEovQvASsY
    "nuh uh my favorite streamer said so" sure is an argument.

    And damn couldn't you pick a better e-celeb to simp for? Xenos has horrible takes on almost everything.
    (4)

  10. #10
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,215
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AnjouMaaka View Post
    You clearly have never seen this video. Please watch it and straighten out your tank knowledge.
    https://www.youtube.com/watch?v=zCEovQvASsY
    "BUT MUH FAVURIT STREAMZ0R DISAGREEZ"

    So what about all the other streamers, players and developers and the other 30 years of MMORPG design where hp absorbs are mitigation?
    (3)

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