Perhaps you are missing the main point being portrayed here. While it's not persay a casual vs hardcore or whatever debate, understanding how the playerbase moves enlightens to the general response of the devs.
People did complain about those quests. If YoshiP and co think these are enough of a bottleneck they nerf the contents but that also informs something like there next decision, say harder Expert dungeons (or content around that level). They are more likely to be adverse to releasing content that is more difficult (but not hardcore like savage level) if the general playerbase is "struggling"
This includes things like exploratory zones which were hugely unpopular in SB and SHB and only when they were finally not present in EW did people suddenly miss them. These forums for one cooked both of those exploratory zones to oblivion.
Even YoshiP voiced his surprise to how many people actually liked the content during EW, likely because the amount of people that did it was lower than expected regardless and suddenly several people were complaining about not having it.



Reply With Quote



