You're complaining that raiders somehow made the casual content more boring? The casual content became more boring because casuals put in zero effort. The raiders were the first to claim this and then lo and behold a few expansions later the casual opinion caught up and they realized that they want to actually play a fun game. Raiders are getting more content tailored to them because they actually give feedback, something casuals have not done. They just worshipped the developers and it took a shitty MSQ to change their opinion.The duality of the XIVSpoken like a true "raider." You all think you really are the saviors of this game. Well, let's see how that continues as they develop content that a majority of the playerbase won't touch. It's amazing how deluded you all are thinking what you want to play is all that matters. And I love how you assume to know me and act like I've just loved everything that this game has spit out. I've been very vocal about my dislike for casual content diversity (or lack thereof). Now enjoy doing your hard content with the 1% or less of the playerbase that's interested. Chaos Alliance will be dead in in weeks once its relegated to discord groups.forumsplayerbase.
OP:"I want casual content! MSQ, Alliance Raids, Trail and Hildy don't count"
??????????
There has been a lot of casual players here complaining that they have been forgotten, but literally, none of them are saying what kind of content they want.
Because they are giving you a lot and all we see is: "Well, but I don't do any of that. I don't like Hildy, I don't do Alliance Raids, I don't do X, I don't do Y..."
...What the heck do you even want, then? There are new Crafter quests, new Role quests, new MSQ, new Society quests, new Alliance Raid, new Hildebrand story, literally only 1 of those genuine require combat and knowing Alliance Raids you'll probably not even wipe once. ...So, I don't get it. The content is there, but somehow it is not enough and you are all forgotten.
It's both.You're complaining that raiders somehow made the casual content more boring? The casual content became more boring because casuals put in zero effort. The raiders were the first to claim this and then lo and behold a few expansions later the casual opinion caught up and they realized that they want to actually play a fun game. Raiders are getting more content tailored to them because they actually give feedback, something casuals have not done. They just worshipped the developers and it took a shitty MSQ to change their opinion.
If SE is not aware:
There are casual players who want low effort content (CT raids, variant dungeons), casual players who want engaging content that they can enter and leave as they wish and not spend too much time to prog (Content like pre-nerf Dun Scaith, Ivalice, Nier, Eureka, Bozja), midcore players who want Extreme difficulty (some prog like Extreme trials, more mechanically complex fights), savage players (Savage raids, Criterion), and Ultimate players.
There are overlaps for groups who want midcore and savage, and overlaps for groups who do savage and Ultimate. In fact, Ultimate and Savage players tend to get far better at the game and potentially lead them to see Extreme content as their 'engaging content that they can enter and leave as they wish and not spend too much time to prog', but that's the mentality of hardcore player who progs with Savage and Ultimate as their basis, and not a casual player. Out of the 4 groups, the second group basically gets nothing targeted towards them with longevity in mind due to the way current ilvl sync is designed.
Endwalker alliance raids were basically low effort raids for casuals. That did not fit the engaging content for the second group, especially with how ridiculous fast fights gotten with gear and skill adjustments (ex: Aglaia phase transition skip). The latter half of the trials got powercrept crazily to the point Endsinger needed an ilvl cap because the phase transition was being skipped before everyone finished saying their lines. SE keeps on nerfing content for casuals who want low effort. Relics were once something to keep players occupied there to do DR / Bozja / Eureka, but then Relics were designed for Casuals who want the rewards asap with tomestones after. Low effort casual content tend to not be made with longevity in mind because they're relatively simple to do.
There's always the Extreme trial / Savage raids for midcore and hardcore for those who want mechanically challenging fights for their skill level. Every expansion includes an Ultimate.
At this point, it really depends on whether they design Alliance Raids to be like Aglaia or Alliance raids to be like Ivalice pre-nerf, but I wouldn't count on it given their current track history of changes.
I'm not sure if SE is aware a patch cycle with 3 months in-between works very differently from a patch cycle with 5 months in-between either. Relics should definitely be released earlier given the time between patch cycles.
Most of this discussion seems to be revolving around assumptions about what a casual player is.
Since there's never going to be an agreement about that, wouldn't it be better to stick to what you personally expect and want to see instead of trying to claim insight into what the undefined "casual" player wants? Even if everyone could agree on a definition of "casual", casual players are still going to have different interests.
There's a fair amount of content coming out with various appeal. If none of it is of interest to you or won't keep you engaged past the first time doing it, talk about that instead of trying to speak for others who may not want what you want.
Precisely.
Society Quests : Finished in 2 weeks time, unless you're using them to level jobs which as this patch isn't coming out to mid November most omni DoM/DoW levellers will probably be done if not close.
Custom Deliveries : Finished in 5 weeks, unless you're using them to level DoL/DoH jobs. See above.
MSQ + Hildebrand : Finished in 2-3 hours (if that)
New Trial : Once and done because besides Yojimbo normal trails drop nothing but a rare drop TT card. Why keep doing them?
Alliance Raid : Upgrade token then meh.
I've mentioned before I'm a DF denizen, but I was hoping for the new Exploration Zone. Not a fan of the non-DF raids in them but running about doing the "Skirmishes" was a fun alternative to roulette levelling. But I'm guessing they're gonna stick with the Bozja method of 7.3 and 7.5.
Oh well, some things never change I guess.
Given I have no motivation to do content since alts don't share stuff... this didn't offer anything interesting, I will admit. I dunno. It has to be the most disappointing live letter I've seen since starting a few years ago. Things have been lackluster lately. I guess I can continue my regular goals and all but the new stuff just isn't my cup of tea. I'm not a FF11 fan or anything, just care about XIV. It seems they're fixated on the people who'll get nostalgia from this stuff or something. Good for those who like other FF games... not so great for those who just... don't care to touch them.
Ah well.
At this point I think the new exploration zone and Beastmaster are the only things I'm particularly interested in aside from the further Archadion tiers.
Once Yoshi became a board member, he became unable, by policy, to say anywhere as much as he used to. As a board member, he speaks for the company and not just his unit. There is a lot of politics surrounding him now and all of his attempts to leave the board have failed. He is too important to let go.I would've been happy with just a small acknowledgement things didn't go great with Dawntrail. A simple "Hey we got feedback regarding Dawntrail, and we're reevaluating things. I can't give specifics right now but I'll have more info Q1 2025. Please look forward to it." would've made me happy.
As such, all he can do is talk in political speak for the company and make the shareholders happy. Anything negative or even neutral could shift the stock by many percentages and SE doesn’t want that.
Yoshi is still Yoshi but he has a nasty status affiliation if politics, it’s a bad debuff and may be permanent.
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