Quote Originally Posted by Supersnow845 View Post
Why wouldn’t I be bored at healing, healing isn’t fun. This isn’t crab mentality, I don’t want to nerf everyone else so they can feel as bad as me I want targeted nerfs to problematic classes that directly contribute to why me playing a healer isn’t fun. You go the other way you refuse to consider nerfs to your own classes but won’t admit when your classes being problematic directly impacts other classes.
The physical ranged exactly applies to this situation.
Let me remind you that you are the one who claimed healers are a "induced necessity" and I used p.ranged as an example to what true induced necessity is with the role buff.

You go back to your initial stance very fast,
I can only invite you to read back my arguments as to why we have multiple paths to make healers more engaging and why choosing the nerf route is the worst scenario. You can absolutely nerf Bloodwhetting but it won't make healers fun.
It will remain the same 11111111111 while waiting for damage to happen. That's my point from the start, I don't want that and neither do you.
I want healers to be fun instead of everyone feeling as miserable as healers.

I know you're frustrated about your role being an ungrateful one to play but looking at someone else being the culprit will only lead to witch hunts and more injustice.

Bloodwhetting or tank sustain isn't the culprit
Just please take a look at the data, there's many groups who clear Dungeons in a DRK + 3 DPS comp.
Dark Knight the tank with the least sustain can support those party composition. That alone proves Bloodwhetting or tank sustain are not the culprit.

That means even if you nerf Warrior with an axe you're still at the same point while nerfing the harmless fun of WAR mains. That's what I've been trying to explain to you.
Dark Knight can do it. That fact alone is a contradiction to your belief.