The game's designed around having dps to all jobsFor the 99.9% of players I've mentioned, it's so much a convenience it's borderline a need.
The same way your fridge, hot plate, vehicles and everything else are so convenient you can't imagine living without these.
The "No heal challenge" would equate to a Texan doing a challenge a 3-months only bike challenge.
Possible but so laborious.
Because tanks have responsibilities that goes beyond restoring/covering HP.
You can read the whole topic to know what are those responsibilities.
The same way, TEA was never cleared without a healer, because they had a responsibility that went beyond HP.
But it isn't designed around giving all jobs heals! We have dedicated role for this their whole existing is to provide party mitigations and heals
Tank responsible to heal party? Is this even a logical?
Last edited by BabyYoda; 09-22-2024 at 12:46 AM.
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