Quote Originally Posted by CNitsah View Post
except 3 or 4 roulettes, there is nothing worth doing in the game
The game has always been a "one day and done" unless you are a collector, into social content (RP, glamour, venues, hunts, maps, maybe pvp for some) or progging raids long term in a static. They put rewards there to chase if you want to spend more time playing the game (and Yoshi-P has spoken of his philosophy of putting rewards behind things to make them worthwhile, like the mount behind Mentor Roulette).

As the years went by, they have also put more attention into Glamour and RP and decorations and things like Bard music and "life content" like Ocean Fishing and Island Sanctuary, as they noticed this was also something people did to spend more time in the game.
Right now, you can't do that if you're not a fairly new player.
I do it and I have more /playtime than most players. In fact, it's rare that anyone even comes close to mine. I'd even say I have many times the playtime of most players. Yet I don't have this issue.
In the past, the role of keeping players that wanted play more was held by the relics and exploratory zone
It is true that relics are a popular endgame content. I'd even say old relics remain a popular endgame content for many people years later (for example, ARR relics continued to be chased in Heavensward and Stormblood), and Heavensward relics for many years after that. This isn't just new players; there are a lot of jobs, so even veteran players didn't get round to all the relics in the respective expansion necessarily.
We had discussions about the relics and exploratory zones for 2 years, and SE doesn't seem to have understood that point
They did, because they have announced a new Field Operation (Shades' Triangle), Cosmic Exploration and a Savage alliance raid, all of which will be large-scale social content.
Our best guest it's gonna come in 7.25, in 7-8 month.
Pretty normal though. You could have made this exact post about Bozja or Eureka being in the .2 patches (I am sure people did exactly this).
Which lead me to think they did not even understand why the removal of an exploratory zone and the change in relics were problematic.
Developing things takes time though.