Quote Originally Posted by BabyYoda View Post
Job design encounter design is a priority for me.

The game isn't balance and too boring to run current content
What would be the point of having perfect job design/encounter design if the content was one time only anyway. DT illustrated that in a way. Everyone was please with encounter design in the dungeons. until everyone had done them all 20 times and got bored with it, because running dungeon 20 times with no real objective in mind is boring.