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  1. #1
    Player
    Supersnow845's Avatar
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    Aug 2021
    Location
    Gridania
    Posts
    6,467
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Square is so afraid of backlash from people who don’t like grinds they make the game almost impossible to actually play on a realistic schedule

    This game doesn’t need to be RuneScape (if I want RuneScape grinds I’ll play RuneScape which coincidently I am doing because 14 has no content) but it needs to stop being afraid of doing literally anything because it’s moved from “play at your own speed” to “we are going to force you to play at our snails pace speed because we just aren’t going to give you anything to do”

    Which is so so much worse
    (44)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #2
    Player
    TDawnstar's Avatar
    Join Date
    Jul 2021
    Location
    Gridania
    Posts
    142
    Character
    Tomana Dawnstar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Square is so afraid of backlash from people who don’t like grinds
    They are afraid of the QQ from the JP raiders who will throw a tantrum if they have ANYTHING else to do beside log in and raid. Quite pathetic really, on both sides.
    (22)

  3. #3
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by TDawnstar View Post
    They are afraid of the QQ from the JP raiders who will throw a tantrum if they have ANYTHING else to do beside log in and raid. Quite pathetic really, on both sides.
    I'm very curious why you blame eveyrhting that goes wrong with the game to raiders tbh.

    I've raided for many years and if anything the people who raid are the most motivated to grind content and tackle all forms of it and ask for more that i've found, while the more casuals are the ones who tend to QQ the moment a slight challenge or grind is introduced. Not only that but the job changes that are slowly ruining the game where also made with non raiders in mind, such as the idea of reducing the skill gap, remove fail states or making the jobs as easy and approachable as possible.
    (8)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  4. #4
    Player
    TDawnstar's Avatar
    Join Date
    Jul 2021
    Location
    Gridania
    Posts
    142
    Character
    Tomana Dawnstar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by WaxSw View Post
    I'm very curious why you blame eveyrhting that goes wrong with the game to raiders tbh.
    JP Raiders. Big difference. There is a reason JP savage clear rates are about 2x as big as NA/EU.
    (5)

  5. #5
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by TDawnstar View Post
    JP Raiders. Big difference. There is a reason JP savage clear rates are about 2x as big as NA/EU.
    You're been throwing A LOT of accusation so far in this thread. Mind providing some proof? Otherwise I don't want some people may just take what you say for grant and spread unnecessarily missinformation.

    And when I say proof, I meant "proof", not hearsay.
    (3)

  6. #6
    Player
    TDawnstar's Avatar
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    Jul 2021
    Location
    Gridania
    Posts
    142
    Character
    Tomana Dawnstar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Raven2014 View Post
    You're been throwing A LOT of accusation so far in this thread.
    WDYM by a lot? I have been saying essentially one thing: that JP raiders is the population that is the most catered to by Square Enix and that they are unwilling to make changes that would upset them too much.

    The problem is: the Savage clearing rates between JP and non-JP are about 2x as big (see for example, here - there should be a more recent set but I doubt it will change the situation substantially). So, we have a huge disparity between JP and non-JP in terms of content they do. JP raiders may be excited about better encounter mechanics announced by YoshiP for 7.2+ (whatever that means) and 2 new ultimates, but most non-JP players will never run them.

    At the same time, the non-raiding content designed to keep casual players busy has been consistently skimped on. Island sanctuary received mixed feedback, and roulettes can only get you so far before players turn their attention on something else.

    Now, why doesn't SE develop more non-raiding casual content? Well, for starters, because they are clearly extremely undermanned, as SE considers FFXIV as their cash cow which is used to bring money but not investing back into it. And second: because the moment they will touch raid content, they will brush the JP raiders the wrong way, and they are a significant part of JP players (see above).
    (4)

  7. #7
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by TDawnstar View Post
    WDYM by a lot? I have been saying essentially one thing: that JP raiders is the population that is the most catered to by Square Enix and that they are unwilling to make changes that would upset them too much.
    Because what you claim here go way beyond just a mere claim.

    Quote Originally Posted by TDawnstar View Post
    We are talking actual death threats to developers (and I'm talking about SHB/EW times, not the DT release).
    Essentially, these people consider that if they only have X hours per week to play because of work and other obligations, then the others should do the same. Worse, they assume that these "others" should also be raiding savage and ulti.
    Because:
    Quote Originally Posted by TDawnstar View Post

    The problem is: the Savage clearing rates between JP and non-JP are about 2x as big (see for example, here - there should be a more recent set but I doubt it will change the situation substantially). So, we have a huge disparity between JP and non-JP in terms of content they do. JP raiders may be excited about better encounter mechanics announced by YoshiP for 7.2+ (whatever that means) and 2 new ultimates, but most non-JP players will never run them.

    At the same time, the non-raiding content designed to keep casual players busy has been consistently skimped on. Island sanctuary received mixed feedback, and roulettes can only get you so far before players turn their attention on something else.

    Now, why doesn't SE develop more non-raiding casual content? Well, for starters, because they are clearly extremely undermanned, as SE considers FFXIV as their cash cow which is used to bring money but not investing back into it. And second: because the moment they will touch raid content, they will brush the JP raiders the wrong way, and they are a significant part of JP players (see above).
    Is a fantastic example of what I meant by conjecture and heresay.
    (1)