Quote Originally Posted by Supersnow845 View Post
If they really don’t want to actually raise the amount of healing needed to clear these fights so that tanks healing is doing the job for the healers why don’t they just as a bandaid flip tank and healer damage profiles

Right now tanks do 30% more damage than healers and as they are melee with zero uptime concerns they have the narrowest IQR’s. Just flip their damage amount with healers so that even if you can do this with 4 tanks and 4 DPS it’s just overall worse DPS than doing it with a standard comp

This clear had 2 deaths and 4 failed mechanics and was still a competitive speed kill because at this point the tank to healer DPS discrepancy is barely smaller than the tank DPS discrepancy
Tbh sure that works, but that does nothing to solve engagement still be the same amount of buttons.