Quote Originally Posted by Local_Custard View Post
they do that to make content artificially harder. A lot of debuffs could easily be made cleansable
Kind of stupid if you ask me. If anything, having more debuffs that healers need to cleanse in harder content (or wipe or whatever) would actually slightly increase difficulty while making it a tad more engaging to the Green DPS (like for example who gets the priority cleanse before X mechanic or something). I know they started adding out-of-arena zones debuffs in dungeons that are uncleansable too, and I can understand that one alongside the vulns.

There's a lot of different possibilities with throwing debuffs at players, not just "Damage taken Up" or "Damage dealt Down".