Quote Originally Posted by Striker44 View Post
I think that's part of where the issue is. There is no common goal here. You have some people claiming the strike is to convince the dev team to make changes to the game, and others just as adamantly claiming it's not about making changes at all. And even among the ones that want changes, there's no agreement on what that should be. One group wants there to be more to heal via more damage output by enemies, another group wants it by reducing healing/self-sustain by other roles, and yet others aren't talking about healing at all but want full DPS rotations on healers. Without a common goal, it just devolves into a classic case of "no matter what you do, you can't please everyone."
Why does "everyone" have to be pleased? There is no product on the market that works that way, You have once again also shown a fundamental misunderstanding of how software development works as well, by strolling in again and lamenting how there is a lack of agreement or differing/conflicting opinions. So what? This is something I deal with routinely, I am sure that Square does as well, on a daily basis, in decide upon what to develop. It isn't new, it's part of human nature, it's part of complex systems.

You're just not doing more than repeating the same tired things with seemingly no proposed solution.