During a working day, yeah.
It's not affected at all at night nor is it an6 different before all this started.
During a working day, yeah.
It's not affected at all at night nor is it an6 different before all this started.
My personal anecdotal experience usually involves:Yes, as I said, the system has a bias towards showing tanks first. Like how previously, before fixing it, the PVP queue would fill Maelstrom first (so premades would get put on Mael, leading to the perception that Mael wins at PVP more than other teams. The point is, if healers are showing in need for things despite this bias towards tanks, then the healer 'need' is actually really bigIf I have to make a wild guess, it's because the UI takes 6969 years to update. By the time a player sees any icon at all when they open DF, chances are good that it's been on-going for good amount of minutes (and thus have likely taken in the appropriate amount of needed role as well).
- Seeing tank in need but insta queue on healer 8 out of 10 times
- Seeing healer in need but about 1 out of 3 times I actually have to wait. Usually no insta queue on two other role if I try to switch around.
"Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."
But are people REALLY queuing just for the In Need bonus? Seems like that is just something you get by accident when you queue up for your own reasons. Especially this early in the expansion when people only have one role leveled and so can't easily switch.My personal anecdotal experience usually involves:If I have to make a wild guess, it's because the UI takes 6969 years to update. By the time a player sees any icon at all when they open DF, chances are good that it's been on-going for good amount of minutes (and thus have likely taken in the appropriate amount of needed role as well).
- Seeing tank in need but insta queue on healer 8 out of 10 times
- Seeing healer in need but about 1 out of 3 times I actually have to wait. Usually no insta queue on two other role if I try to switch around.
I would say it's more likely because more people are willing to heal for the rewards even if that's not their preferred play style. People are less likely to tank for the role in need rewards because there's a sense of responsibility and pressure even if incredibly small. Healing on the other hand is so braindead and easy, so when it shows healer in need, you get a bunch of tank or DPS players switching for that extra gil.My personal anecdotal experience usually involves:If I have to make a wild guess, it's because the UI takes 6969 years to update. By the time a player sees any icon at all when they open DF, chances are good that it's been on-going for good amount of minutes (and thus have likely taken in the appropriate amount of needed role as well).
- Seeing tank in need but insta queue on healer 8 out of 10 times
- Seeing healer in need but about 1 out of 3 times I actually have to wait. Usually no insta queue on two other role if I try to switch around.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.
The desperation by the "strike" supporters to feel like they matter is amusing. I just finished running thru my daily roulettes on Aether on tank/healer, and no matter which one I picked, tank queue was instant and healer queue was < 15 seconds. Right now, it's showing everything as Tank in need except Leveling (Healer) and Alliance (DPS)...of course, it also showed DPS as Alliance when I just ran it. Out of curiosity, queued on DPS to find my role > 50 with wait ~6 min....withdrew, switched to healer, in < 15 seconds.
Point being, the "in need" isn't always even accurate. Go by what happens when you queue. Tank queues been instant, healer queues minimal (both expected given the 2 new DPS roles), and tanks slightly more in need than healers in practice.
I've noticed that, on other forums, people are complaining that the quality of the healers they are getting in their roulettes is far below average. Lotta freecure fishers and zero DPS healers from what I can gather. Makes sense to me, anyone actually invested in being good at the job is abandoning ship.
I still think its funny how some people hear lack the capability to read the first post of the Thread.
Disruption was never the Goal of the Strike and yet some people seem to see it as "Gotcha"
The Healer Strike got spotlight and attention in such a big mannor that even more and more non forum player know about it.
The newer fights are designed so that you have to pay attention, even though the mechanics are quite easy, failing them can be quite punishing... In this regard a lot of the value of the new dungeons for healer perspective I think just comes at the expense of them being new more than anything. I will say though some fights on the dungeons are little more... challenging to keep other players up because it's 1-2 overlapping mechanics at times in combination with the fact that some of them are actually quite frequent.Expert roulette queue times on one of the highest population NA servers is currently roughly 20+ minutes with healer as the role in demand, and that's after pushing past the swarm of levelling DPS. Day 1 levelling roulette queues were in excess of one hour, again with healer in demand. This was in contrast with 5 minute baseline queues pre-expansion.
In fairness, I think the newer fight designs do add some value to good healers, but I doubt that will turn things around.
Like, I'm not a good tank by any stretch of the imagination but I have still solo'd a few bosses.
People want to be oposition for the sake of it without any logic or even argument.
Parroting Xenos nonesense semi nihilistic wolrd view because he had it hard and all people are evil. I think he watched DR. House too much with his all people are liar.
Also without going to town with his weird and sometimes funny persona his takes are most of the time out of context, are meant to be to stir the pot and some of his takes can and are already debunked as baseless with facts.
Healing is binary. This means there is enough or not. This results in a timeframe with NO HEALING. This reuslts in the use of 1 to 2 buttons over a time of more then 1 minute on repeat.
This is repetetive. No other job is like that. If we would change any other Job to this it would be wrong and bad. Why ?
This Healerstrike is meant to be get the attention of people that can make a change. If Xeno, Happy and many other decide to shit on a part of the FF14 community without reason just to get clicks and stir the pot then so be it. The internet is vast i dont need them. Also i nerver heard any sound argument for their position besides "hur dur me streamz soo smurt". Sorry but these people are not the FF14 community as a whole. Please stop parroting other people opoinions without a thought about the logic behind it after that we can have a conversation.
Sapere aude!
Last edited by Banriikku; 07-02-2024 at 07:26 AM.
I think it's more seeing where it's going. Put simply, the strike is never going to succeed without "disruption" happening. If the people going on "strike" are so small in comparison to the playerbase that nothing is disrupted, then the dev team has no reason to change anything (and every reason *not* to as making fundamental changes becomes "fixing something that isn't broken" and risks *breaking* it instead).I still think its funny how some people hear lack the capability to read the first post of the Thread.
Disruption was never the Goal of the Strike and yet some people seem to see it as "Gotcha"
The Healer Strike got spotlight and attention in such a big mannor that even more and more non forum player know about it.
Unless, of course, the strike really is just a bunch of self-centered divas who need to be the center of attention...
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