You know, I kind of thought you all were overreacting a little bit about the gap closer not being a jump, but holy shit does it feel wimpy. GNB too, it's so slidy that these look like unfinished animations.

Also now having tried the new Nastrond stack, it feels worse than I thought. I just. Don't. Want. Any more jobs that dump a bunch stacks and bullshit on me every 60s I have to spam immediately, only to give me nothing to do the rest of the time.

I know they probably made these changes for dumbass parsers who were in fact complaining about the opener, but did they actually have to? It's not like DRG was really lagging behind in damage with the overall balance, so feeling the need to have every single resource available was entirely an imaginary issue.