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  1. #1
    Player
    Vandi's Avatar
    Join Date
    Jun 2024
    Posts
    130
    Character
    Devil'von Panzerfaust
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Huh…it sincerely boggles my mind you guys are queing front lines at all these days, even to collect daily tones. Since Crystal Conflict came out, I haven’t touched it with a 10 ft pole. Due to the devs c o n s t a n t l y watering dps output down in favor of overbearing team play, there’s no individual skill anymore, just hordes of mindless aoe spamming. Racking up kills used to be enjoyable in itself, but between lag and the last hit, it seems impossible.

    Anyone remember the 8 vs 8 vs 8 matches where there was much much much more potential for duels, developing familiarity with other skilled players? Gone. Secure used to be one of the best maps for tactical team distribution. Gone. Seal and Shatter, every other shout is a ‘dont engage, let them fight’ call out in favor of pve objectives over, you know, actual pvp.

    Bring back the 24 max matches, or the 8 vs 8s in the wolves den. Being forced to go ranged dps cuz you practically have to dance between the raindrops as melee or tank, risking the lag god’s wrath sucks. Thought we’d finally made progress with the op healer situation, but seems frontlines went even further backwards with bad decision job mechanics. Eh…like I said, I genuinely feel for you guys still needlessly stuck in the trenches out there. Yoshi’s incessant dream of mass pvp needs to be fine tuned or just plain die out.
    (3)
    ‘He who has no expectations will never be disappointed.’

  2. #2
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    525
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Vandi View Post
    Huh…it sincerely boggles my mind you guys are queing front lines at all these days, even to collect daily tones. Since Crystal Conflict came out, I haven’t touched it with a 10 ft pole. Due to the devs c o n s t a n t l y watering dps output down in favor of overbearing team play, there’s no individual skill anymore, just hordes of mindless aoe spamming. Racking up kills used to be enjoyable in itself, but between lag and the last hit, it seems impossible.

    Anyone remember the 8 vs 8 vs 8 matches where there was much much much more potential for duels, developing familiarity with other skilled players? Gone. Secure used to be one of the best maps for tactical team distribution. Gone. Seal and Shatter, every other shout is a ‘dont engage, let them fight’ call out in favor of pve objectives over, you know, actual pvp.

    Bring back the 24 max matches, or the 8 vs 8s in the wolves den. Being forced to go ranged dps cuz you practically have to dance between the raindrops as melee or tank, risking the lag god’s wrath sucks. Thought we’d finally made progress with the op healer situation, but seems frontlines went even further backwards with bad decision job mechanics. Eh…like I said, I genuinely feel for you guys still needlessly stuck in the trenches out there. Yoshi’s incessant dream of mass pvp needs to be fine tuned or just plain die out.
    I missed those days dearly where 24 man frontlines existed. These days, I feel like I have no control which is why I've stopped playing frontlines altogether. No more forcing fights playing blue dps since you can stack stun on top of stun with no consequences. No more going off on your own and playing 1v2/3s since everyone has access to that elixir. I'm forced to rely on the team at all times. If the squad decides to avoid all fights, place 2nd, and be happy with that playstyle I'm forced to accept it. My only 2 options these days are to enjoy what currently exist or to not pvp at all. For some reason certain maps and modes keep getting locked or deleted altogether. I would probably go through with current frontlines if 24 man still existed. Right now's it's not worth. I'm not sure how many enjoys this current version of frontlines. Regardless, I'm glad that many, if not majority, are enjoying it. I can't seem to follow or forced myself to unfortunately. Even with the new players bring me in every now and then it's very difficult to enjoy it. It feels as though frontlines is being changed in a way that there's only one way to play. I don't want to play frontlines playing pve only or only zerging over high value objectives. It's a boring, overused playstyle.

    I've played hardcore exclusively for pvp for 4 years. Despite me disagreeing with more than half of the changes made over the course of that time period I still played to enjoy myself. I don't feel like wanting to try hard for a win with only 6 buttons available for use. It's too much work.
    (2)

  3. #3
    Player
    Escalan's Avatar
    Join Date
    Sep 2020
    Location
    Gridania
    Posts
    10
    Character
    Escalan Bartfast
    World
    Ragnarok
    Main Class
    Dragoon Lv 100
    FFXIV have the one of the most atrocious PVP systems I've seen in a game. It's completely unenjoyable, especially frontlines. They are pointless RNG battles. No amount of "skill" (if you can call it that) will help you win. When I see my group separating in three different directions instead of sticking together, I know there is no chance to win. Most people go there for the XP and don't care much if they win or lose or what happens, and I don't blame them. Majority of the player base dislikes the PVP of this game because of so many good reasons. I don't know if it's fixable, or even if it is, I don't think Square Enix will bother. PVP is there just to be there.
    (0)

  4. #4
    Player
    Vandi's Avatar
    Join Date
    Jun 2024
    Posts
    130
    Character
    Devil'von Panzerfaust
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Mistress_Irika View Post
    I missed those days dearly where 24 man frontlines existed. These days, I feel like I have no control which is why I've stopped playing frontlines altogether. No more forcing fights playing blue dps since you can stack stun on top of stun with no consequences. No more going off on your own and playing 1v2/3s since everyone has access to that elixir. I'm forced to rely on the team at all times. If the squad decides to avoid all fights, place 2nd, and be happy with that playstyle I'm forced to accept it. My only 2 options these days are to enjoy what currently exist or to not pvp at all. For some reason certain maps and modes keep getting locked or deleted altogether. I would probably go through with current frontlines if 24 man still existed. Right now's it's not worth. I'm not sure how many enjoys this current version of frontlines. Regardless, I'm glad that many, if not majority, are enjoying it. I can't seem to follow or forced myself to unfortunately. Even with the new players bring me in every now and then it's very difficult to enjoy it. It feels as though frontlines is being changed in a way that there's only one way to play. I don't want to play frontlines playing pve only or only zerging over high value objectives. It's a boring, overused playstyle.

    I've played hardcore exclusively for pvp for 4 years. Despite me disagreeing with more than half of the changes made over the course of that time period I still played to enjoy myself. I don't feel like wanting to try hard for a win with only 6 buttons available for use. It's too much work.

    Absolutely agree with everything here.^ All pvp is now is a massive kiddy pool free for all. Instead of simply bringing back 8-man matches and just banning premades which was what caused us to lose it in the first place, the devs have just let it go to hell.

    I would greatly suggest Crystal Conflict for those seeking a change.
    (2)
    ‘He who has no expectations will never be disappointed.’