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  1. #1
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Nerf tank self-sustain, especially on warrior. There's no valid reason they should be able to solo current content.
    (32)

  2. #2
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,262
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    Nerf tank self-sustain, especially on warrior. There's no valid reason they should be able to solo current content.
    actually, im against that. i would rather have them lower warriors defence and also raising the hp so warriors have to use their self sustain to help the healers getting himself full
    (0)

  3. #3
    Player
    Kaixern's Avatar
    Join Date
    Jul 2021
    Posts
    107
    Character
    Arkhon Dullgaroth
    World
    Ragnarok
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Asari5 View Post
    actually, im against that. i would rather have them lower warriors defence and also raising the hp so warriors have to use their self sustain to help the healers getting himself full
    Would make sense in the Berserker Warrior archetype to rely more on healthpool/regen defensives rather than shield and mitigation abilities
    (but with their track record on this game i unfortunately don't trust SE that much when it comes to ability tied to class identity, they could either make it too strong or too weak.....hoping again to be proved wrong on the long run)
    (5)

  4. #4
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,644
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Asari5 View Post
    actually, im against that. i would rather have them lower warriors defence and also raising the hp so warriors have to use their self sustain to help the healers getting himself full
    Sooo... they actually tried this back in ARR. Warrior was, originally, the HP tank while Paladin was your standard defense and mitigation. The end result was Warrior being completely shunned because it simply couldn't keep up. In order to threaten Paladin, they had to keep dramatically increasing the damage tank busters dealt but that meant Warrior simply couldn't survive. For a system like this to work, you'd have to bloat Warrior's HP to absolutely comical degrees. At which point, why bother? It wouldn't really feel any more unique at that point.
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."