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  1. #1
    Player
    PactCommander's Avatar
    Join Date
    Jan 2024
    Posts
    15
    Character
    Nephilim Hrodgeir
    World
    Shiva
    Main Class
    Red Mage Lv 100
    I’m pretty torn on the topic.
    I’ve watched tanks soloing bosses but except on one occasion the boss’s HP were already below 10% in those cases.
    To me it depends which role I picked for the fight. While I do everything to stay alive in duties, even looking up mechanics and such, it sometimes can’t be prevented to hit the floor.

    If I joined as healer I feel super bad and I take the fail of dying rather personal because to me it feels as if I leave the party high and dry.

    If I joined as DPS I have more of a “shit happens” attitude and when the boss is down below 10% HP anyways I don’t really care and am happy with the tank soloing the rest. Just let the effin duty be over. Next time I might be standing till the very end. Not that I feel proud afterwards or like I had achieved something big, lol.

    In case I joined as the tank I have a very different perspective on the matter. If the party hadn’t wiped before and this is the first try and the boss’s HP are already below mentioned threshold, I most likely keep going and take it down.
    If they still have a good chunk of HP to go I will just die and let the fight restart.

    If the others already wiped more than once on the boss with me as the tank and I sense so much of an ounce of laziness or unwillingness to acknowledge any mechanics or the party is deaf to good advice either I deliberately die and force a restart, cause I won’t be carrying around dead weight as the tank. Period.

    I’m not doing the work of lazy coworkers in my actual job in RL, so why the f should I be expected to do so in a bloody game? XD

    I was being raised by my parents under the credo of having to make an effort if you want to be rewarded or achieve something in life. So make some effort if you want to pass the duty. Simple as.

    So my bottom line is I would prefer a vote for a reset. The game is still an mmo and it’s not only about the trinity of roles but also about overall teamwork in general (which lots of players nowadays lack in FF14). In case you think you have to solo something then you’re better off to either play an FPS or just run Trusts or unsync duties.
    (0)

  2. #2
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    525
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Normally I would say to start carrying potions if you're a non-tank player. However, this doesn't solve the problem that was created in ShB when they were making roles easier to perform in. DPS has to rely on the entire party to be kept alive, while tanks has the option whether to keep their leash on or not. I am keeping gear level in mind. However, there should be no way that a tank can easily recover from a tank buster without needing any help.

    Thread would not exist if tanks were reliant on the healer to keep them alive. If you want to improve combat start with the tank/healer interaction. Current tanks making SB tanks look more balance despite some of the tanks being busted in that era lol
    (0)

  3. #3
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,314
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Watching tanks solo bosses is annoying, but I'd rather not enable a possible griefing system like this one.

    Already bad enough when I'm tanking sometimes a bored healer will Rescue my tankbuster into all the DPS.

    I just think perhaps there should be a mechanic that if only one person is left alive, then after 2 full minutes or so they could enrage. If your job has rez, plenty of time to get someone else up.
    (3)

  4. #4
    Player
    Local_Custard's Avatar
    Join Date
    Mar 2023
    Location
    Ul'dah
    Posts
    379
    Character
    Rhel'a Tayuun
    World
    Sargatanas
    Main Class
    Culinarian Lv 83
    Quote Originally Posted by ZephyrMenodora View Post
    Watching tanks solo bosses is annoying, but I'd rather not enable a possible griefing system like this one.

    Already bad enough when I'm tanking sometimes a bored healer will Rescue my tankbuster into all the DPS.

    I just think perhaps there should be a mechanic that if only one person is left alive, then after 2 full minutes or so they could enrage. If your job has rez, plenty of time to get someone else up.
    I've thought of a possible enrage where the boss explodes for 9999999999 dmg that you cannot invuln if the last member alive is a tank. Though, not sure if this would be a good idea or not. it'd certainly be funny.
    (0)
    I love the men in this game

    I finally return to the game! Current goal: getting all my jobs to 90

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