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  1. #1851
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I find it a touch ironic that WHM is the job that got the semi-spammable OGCD shields instead of...y'know, either of the so-called shield healers, and now they get a chunky AoE shield +regen as their DT capstone ability for reasons.

    I think I'd want SGE's Druochole to be a OGCD shield instead of a heal personally to partially rectify that.
    (2)

  2. #1852
    Player
    EorzeaWanderer's Avatar
    Join Date
    Dec 2020
    Posts
    143
    Character
    Ellen Sjasaris
    World
    Malboro
    Main Class
    Bard Lv 100
    I would just like to say to the person who came up with this idea (Gemina), it’s brilliant.

    In less than a week this post has generated over 300 posts a day. To those who tell the strikers to do something more productive, what? Post quiet feedback that doesn’t get replied to for 5+ years? They’ve done that.

    Calling this a “strike” is genius. It immediately evokes the idea of “we can’t take it anymore.” Everyone knows what it means and the detailed objectives in the first post are crystal clear.

    To those who say, “don’t bother striking, get content creators to do something instead.” Seriously, LOL
    The strike IS getting content creators to pay attention, on the strikers’ terms.

    This will become mainstream knowledge among the player base before long. And I hope that YoshiP takes notice and begins to pepper his interviews and presentations with some inkling of what’s going on.

    Healers are an unsatisfying role to play right now, and I believe that the ideas put forth in the initial list will serve to improve everyone’s enjoyment, not just those advocating the strike.
    (30)

  3. #1853
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,072
    Character
    Keiji Zaika
    World
    Odin
    Main Class
    Machinist Lv 100
    Quote Originally Posted by imjustahealer View Post
    You strike if you want to, this lady is not for striking.
    Not happy, go and play wow.
    You don't pay my sub!!
    You dont pay my sub either!!
    I dont want to play wow, I play ffxiv!!
    (13)

  4. #1854
    Player
    Rosenoire's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa
    Posts
    201
    Character
    Galqar Haragin
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Gemina View Post
    I personally don't have an issue with self-heals on a tank. It's when they are so ridiculously powerful as to render the healer useless is where I take issue. The other problem is abilities like Bloodwhetting allow a WAR to heal themselves to full without having to tradeoff their DPS. It is so asinine to me that this even got green-lighted in the first place, and then they actually double-downed on their self-sustain. I'm still over here running my fingers through my hair, mystified.

    I can only speak for myself, but I don't even know how someone can play such a busted-arse job with any kind of fulfillment of doing actual tanking.
    In my experience, WAR only "renders the healer useless" in some dungeon content. I just ran Dead Ends and being a WAR wouldn't have saved me from dying to the Dooms on the first boss. As I noted previously, I couldn't prevent a wipe on Proto-Carby once the healers went down.

    That said, I do find it baffling that Shake it Off got a healing effect, and that Bloodwhetting is "TBN only with heals!" when DRK had Abyssal Drain as our only straight up "press here to heal" button. WAR seems to be the golden child when it comes to tanks, though.
    (0)

  5. #1855
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,042
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by EorzeaWanderer View Post
    I would just like to say to the person who came up with this idea (Gemina), it’s brilliant.

    In less than a week this post has generated over 300 posts a day. To those who tell the strikers to do something more productive, what? Post quiet feedback that doesn’t get replied to for 5+ years? They’ve done that.

    Calling this a “strike” is genius. It immediately evokes the idea of “we can’t take it anymore.” Everyone knows what it means and the detailed objectives in the first post are crystal clear.

    To those who say, “don’t bother striking, get content creators to do something instead.” Seriously, LOL
    The strike IS getting content creators to pay attention, on the strikers’ terms.

    This will become mainstream knowledge among the player base before long. And I hope that YoshiP takes notice and begins to pepper his interviews and presentations with some inkling of what’s going on.

    Healers are an unsatisfying role to play right now, and I believe that the ideas put forth in the initial list will serve to improve everyone’s enjoyment, not just those advocating the strike.
    Knowledge about this is spreading pretty quickly. It's not often I hear about a forum post from people in my circles who dont pay attention to the forum.
    (13)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  6. #1856
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,407
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    It seems to be spreading through the game as well, I queued for an alliance raid and people were discussing it in chat
    (16)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  7. #1857
    Player
    ToodlesElNoodles's Avatar
    Join Date
    Jun 2021
    Location
    Nagxia
    Posts
    119
    Character
    Hoatu Hotus
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by KageTokage View Post
    I find it a touch ironic that WHM is the job that got the semi-spammable OGCD shields instead of...y'know, either of the so-called shield healers, and now they get a chunky AoE shield +regen as their DT capstone ability for reasons.
    Oh, it’s much worse on the 100 skill front.

    Shield healers got pure healing.
    SCH: WHM Cure III Spam
    SGE: WHM Plenary Indulgence

    And the pure healers got mitigations:
    WHM: Shields
    AST: Tactician

    Pure/Barrier Healer split is a complete failure.
    (8)
    Last edited by ToodlesElNoodles; 06-14-2024 at 04:49 PM.

  8. #1858
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Somnolence View Post
    Even DPS rotations are adjusted to boss timeline to some degree to use up resources before boss becomes un-targetable for mechanics etc.

    But most of the time it is practically identical sequence of button presses for everyone involved*. There are differences in fight due to random pick of what boss does but the way it is implemented in FFXIV its just timeline blocks that are alternated/swapped such as P4S dog/snake sections.

    *One of the reasons TOP was disliked because crit rng would mess this up, causing variability on what is needed to burst phase before enrage.
    I'm sure players who actually play a healer knows better than I do since I don't play healers due to them not being my interested playstyle.
    I simply only have my personal impressions and what I can tell how fights are while playing my roles.
    With that said, I can't see how healings in a set rotation wouldn't end up with simply over-healer or wasting healing skills during moments when no one's hurt, and so on.
    Tanks and DPS will always have something to hit on where healers might not always have someone to heal during a fight, so to me a rotation of healing seems kinda wasted and better used as off-rotation skills used when needed.
    So instead the easiest solution to me would simply be to just give healers more damage spells to use during the downtimes between healing.

    However, that doesn't mean that one couldn't come up with interesting ways on how healing is done.
    Like it could be a healing but with an additional buff to an ally.
    That way, even if the heal would end up as 80% overheal the additional effect would still be useful regardless of the amount of healing that ended up getting "wasted".
    Shield healers could have so that applying a shield even outside of a non-critical attack could have an effect that when the shield breaks.
    One could come up with many ideas and I'm sure that players who play healers have far more ideas than a non healer like me could come up with.

    But there's one thing I would say that I think many can agree with, is that the different healer jobs lack their own personality.
    And if each healer had a stronger personality apart from one another, one could from there also come up with ideas of how to make them more fun to play fitting with said personality.
    Like, lets say a Druid in a game, their concept is build around nature so they have a lot of nature spells and rejuvenation spells but also attacks based around nature that can have different effects on an enemy, like slow, blind, whatever fits the theme.
    So I think a stronger job personality would help when brain storming ways to improve each of them.
    (0)
    Last edited by Evergrey; 06-14-2024 at 05:04 PM. Reason: fine tuning

  9. #1859
    Player
    Shialan's Avatar
    Join Date
    Jun 2012
    Posts
    406
    Character
    Shinon Hisae
    World
    Shiva
    Main Class
    Sage Lv 91
    Quote Originally Posted by EorzeaWanderer View Post
    The strike IS getting content creators to pay attention, on the strikers’ terms.
    The strike didn't even happen yet. Also, I guarantee you that the only people bothering with this are you here in the forum. 99% of the playerbase doesn't care about this shit. Especially since this forum is so much doom posting and trolling.
    (1)

  10. #1860
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,042
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Shialan View Post
    The strike didn't even happen yet. Also, I guarantee you that the only people bothering with this are you here in the forum. 99% of the playerbase doesn't care about this shit. Especially since this forum is so much doom posting and trolling.
    I've been forum posting for quite a while now and this is getting far more attention than most other threads combined. It's pretty rare to see a forum post breach containment. Usually I have to proactively explain what is happening on the forum but in multiple circles I am in outside of the forum this topic has been brought up without my initiative.
    (22)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

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