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  1. #11
    Player
    faiarrow's Avatar
    Join Date
    Jan 2017
    Location
    Abalathia's Spine
    Posts
    152
    Character
    Skotyrfedar Dzemael
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Plushy View Post
    Not to make you more sad but they never promised or said they would do future tweaks, only they would fix issues and make adjustments IF "necessary" in future patches. (...) At this point I think it's better to just either make a new character or just try to get use to your new look in-game where you can dress them up and see them in varied lighting.
    I mean this as respectfully as I can given how angry I am, especially having seen your posts get torn apart on the Japanese side of the forums from you sharing a slew of SNS links of people happy with the changes without their permission in a feedback thread just because you're happy with the update, but you do not get to police any of us who are dissatisfied by saying something as bold as 'make a new character'.

    Directly from Yoshida himself:
    Quote Originally Posted by P/D Yoshida
    As always, we will remain open to feedback even after the updated benchmark update and Dawntrail have been released, and will also continue to address any issues or necessary adjustments in future patches!
    (There is no "IF" in there. Direct quoting is your friend.)

    This is the very same man who has told us between two PLLs and a Fanfest:




    And in an interview with Real Sound just in March of this year:
    Quote Originally Posted by P/D Yoshida
    「『FF14』ではフォトリアルを目指すのではなく、これまでプレイヤーのみなさんが『新生エオルゼア』から10年間、一緒に歩んできたキャラクターたちの印象が変わらないということを絶対的な前提にしながら、テクスチャの解像度を上げたり、マテリアルのシェーダーを更新したり、全体的な雰囲気としてのグラフィックスアップデートによって「自分のキャラクターが総合的にパワーアップした!」という印象をいかにして持ってもらうか、が大切です。」

    "Rather than aiming for photorealism in FF14, the absolute goal is that the impression of player characters, whom many have walked with for the past 10 years since 'A Realm Reborn', will remain the same. By increasing the texture resolutions, updating material shaders, and updating the graphics to create an overall better atmosphere it is important that the players can get the impression that 'my character has been absolutely powered up!'"
    We are allowed to be upset. We are allowed to be angry. More importantly, we are allowed to keep sharing feedback as it is what the development team wants.

    Rock, hard place, I know, but they honestly could've avoided this if they've been way more upfront and transparent about the work done when making such sweeping statements to a playerbase who have characters they've played upwards of 14 years if they came over from 1.0. It was insulting to hear in the PLL the special attention paid to things like rock textures and placement of rocks when they know that there is a large number of the playerbase upset with the character side of the updates.
    (30)
    Last edited by faiarrow; 06-16-2024 at 08:46 AM. Reason: i'm tired and making typos
    ローエンガルデはその人種的特徴を維持する資格がある。CBU3は女性ルガディンのノーズ灰と黒目の瞳孔を調整してください。 私たちはゼーヴォルフ族ではありません。