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  1. #1
    Player
    OogaShaka's Avatar
    Join Date
    Aug 2013
    Posts
    63
    Character
    Deosil Widdershins
    World
    Halicarnassus
    Main Class
    Scholar Lv 100
    I main a healer and while doing damage is nice you are there to heal. A healers damage is not significant enough to cry rivers and post far too numerous threads whining. Good for your boycott , that means i will que faster, also to add if you want to do dps ...roll one.
    (2)

  2. #2
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,113
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by OogaShaka View Post
    I main a healer and while doing damage is nice you are there to heal. A healers damage is not significant enough to cry rivers and post far too numerous threads whining. Good for your boycott , that means i will que faster, also to add if you want to do dps ...roll one.
    If I read another "healer should heal" frozen take I will shoot myself.
    (24)

  3. #3
    Player
    Pandurah's Avatar
    Join Date
    Jan 2015
    Posts
    89
    Character
    Luma Deahaart
    World
    Lich
    Main Class
    Scholar Lv 100
    Quote Originally Posted by OogaShaka View Post
    snip snap
    Hmm, if you'd taken the time to look, you'd know the problem isn't about wanting to 'do more dps'. I suggest, as you yourself are a healer main, you take the time to read over the details of the strike (not boycott, maybe look that up, too). Either way, thanks for your engagement in the thread!
    (16)
    #FFXIVHEALERSTRIKE

  4. #4
    Player
    Delis's Avatar
    Join Date
    Aug 2013
    Posts
    330
    Character
    Mari Yumishi
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by OogaShaka View Post
    I main a healer and while doing damage is nice you are there to heal. A healers damage is not significant enough to cry rivers and post far too numerous threads whining. Good for your boycott , that means i will que faster, also to add if you want to do dps ...roll one.
    That would be fine and all if there was healing to be done. Most of the time you just hit your ogcd heals to take care of it. It would be a different story if there was enough dmg going out that healers had to also gcd heal but there isn't Its all fine if you just want to spam one button for dmg or just stand there till outgoing dmg hits and you have to hit your ogcd heal but its beyond boring and a lot of healers would like to be doing something. Either give healers more dmg abilities to hit or increase the dmg output so they are, you know, actually healing. I think most would be okay if there was enough dmg going out to make them also have to spend gcd heals.
    (1)

  5. #5
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    677
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by OogaShaka View Post
    I main a healer and while doing damage is nice you are there to heal. A healers damage is not significant enough to cry rivers and post far too numerous threads whining. Good for your boycott , that means i will que faster, also to add if you want to do dps ...roll one.
    I am here to heal.... what incoming damage exactly? And if I was there to only heal, and the incoming damage expected that of me, then the time to recover from mistakes would make ultimate look tame, as such there has to be some downtime allowed within fight design, and with that it needs to be more interesting than Glaroilificosis spam.

    Damage has always been a part of a healers kit in this game, even back when we had far more to heal, the simplification sticks out like a sore thumb.
    (17)

  6. #6
    Player
    Eorzean_username's Avatar
    Join Date
    Apr 2016
    Posts
    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by OogaShaka View Post
    I main a healer and while doing damage is nice you are there to heal. A healers damage is not significant enough to cry rivers and post far too numerous threads whining.
    That's actually incorrect, Healers are capable of contributing significant amounts of damage.

    For example, it's possible for Healers with good uptime on Damage GCDs to contribute 10-15% of the total damage in a Savage Floor clear, or about 5-8% each.

    That is also a conservative estimate, which can trend higher depending on composition, mechanical strategies, and circumstances.

    That's a significant amount of total Party Damage, especially considering that there are only 8 players total in a Savage Party.

    And that amount of Damage can mean the difference between Enrage or No Enrage, if mistakes occur. And if everyone is playing well, then it came mean skipping entire phases of the encounter.

    If you want to "help your Party" or "keep them safe", then ending the Encounter sooner, or preventing more dangerous phases from ever occurring, is certainly one legitimate way to contribute to achieving that.

    —————————

    However, that is all beside the point, since your secondary statement seems to indicate that you believe that Healers are complaining simply because they literally want to do increased quantities of Damage, numerically.

    This indicates a complete and total lack of comprehension of what this thread is about.

    In that case, I must ask you — if you are not going to take the time to actually read and understand what Healers's concerns are, then why do you expect anyone here to, in return, care about your own opinion?

    Quote Originally Posted by Kazmarek View Post
    So they can bend the knee to healer ego instead, right?
    "I would like my Role to actually have a purpose in content, and actually be needed, rather than being entirely-replaced by other Roles's OGCDs.".

    "I WILL NEVER BEND MY KNEE TO SUCH EGO"

    Quote Originally Posted by Ravenblade1979 View Post
    Another day and more whining.
    I am glad that you are now being more honest about the content of your posts here. Self-awareness is the first step to improvement as a person. I would like to offer my complete support for you on this difficult but rewarding journey.
    (26)
    Last edited by Eorzean_username; 06-15-2024 at 06:11 AM.

  7. #7
    Player
    OogaShaka's Avatar
    Join Date
    Aug 2013
    Posts
    63
    Character
    Deosil Widdershins
    World
    Halicarnassus
    Main Class
    Scholar Lv 100
    I like when people quote random damage numbers without solid proof of said numbers
    (0)

  8. #8
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    694
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by OogaShaka View Post
    I like when people quote random damage numbers without solid proof of said numbers
    Here's the numbers
    (10)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  9. #9
    Player
    Morr_Ar's Avatar
    Join Date
    Jun 2024
    Posts
    17
    Character
    Morrigan Arseid
    World
    Omega
    Main Class
    Viper Lv 100
    The hard reality is that a key thing making Healers obsolete under the current encounter and dungeon design is the over-tuning of Tanks, with Warrior being the most egregious offender. The options are to either push the damage output of normal content such that Tanks cannot sustain themselves and need to rely on Healers, or Tank sustain is pruned.

    The latter is the easier change to implement (and can be easily adjusted as more data is collected and analysed) and also avoids risking punishing DPS players with one-hit deaths when either a mechanic hits them or they end up in a situation where they briefly hold enmity.

    Anyone who suggests that the healer redundancy problem can be fixed in a vacuum without touching the other roles is exhibiting naivete with regards to how balancing in games works. Any changes to healer kits will not mean much when a Warrior still has 4 GCDs of up to 2400 cure potency in trash pulls on a 25 second CD, and 1,200 cure potency oGCD heal with a 200 potency regen on top of it.
    (21)

  10. #10
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by WaxSw View Post
    I'll be honest, I'm shocked.

    You're telling me they homogenized and gutted the entire role but they can't even balance it?



    lmfao
    (10)

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