they should just remove healers i think and from now on maybe people shouldn't even play them
they should just remove healers i think and from now on maybe people shouldn't even play them



For all the difficulty of Dead Ends, last time I ran it was a WAR solo (I was DPS). Mechanics can be difficult and simultaneously demand no heals from the healer, I was living without the healer myself until a mech clipped me.Dead Ends specifically has somewhat involved bosses, especially the second one. A lot of Epxert dungeons bosses have 2-3 very easy attacks and that's it. Like Alzadaal's Legacy's first and second bosses spend a lot of timing doing the same attacks with very slight variations.
If that's the direction they want to continue in I'll be sure to carefully manage my hammer motifs but I'm not playing healer.



You run into more people than you do FFXIV expansions, 2 expansions is half the total
I'm not really sure why they thought SMN needed that fat AoE heal on Solar Bahamut.
The nature of their rotation means you don't have much control over when you can use it but it's still enough to practically invalidate some weaker sources of raidwide damage that happen while it's active.
Especially on top of Phoenix's HoT.I'm not really sure why they thought SMN needed that fat AoE heal on Solar Bahamut.
The nature of their rotation means you don't have much control over when you can use it but it's still enough to practically invalidate some weaker sources of raidwide damage that happen while it's active.




Can I get all the Heavensward damage spells back too? Including for Sage, just add as many spells as Scholar had?
I just wanted to bring up the fact that even if you feel the devs don't care about user articulated feedback through forum/social media posts no matter how much support it has, they have confirmed several times in the past that they DO see and take into account feedback via their own in-game monitoring and statistics. If this strike was successful and enough people stopped playing healer, even having no awareness of the strike effort, they would be forced take notice when they see huge lines going down in whatever little graphs they're looking at on their side.
I think you really missed the point of my post. I'm not suggesting anyone "try to influence the metrics." You should just stop playing healer because they're garbage and the metrics will show a change regardless. If enough people do that the devs will eventually notice via feedback they have confirmed in the past they actually look at and act on. There is no better timing to stop playing healer than now and forever until they're actually fun again.While true, I feel like for that doing it at the expansion launch where 2 new dps jobs are introduced is a bad timing to try to influence the metrics. Because the first assumption would be that a lot of people are changing because of the introduction of 2 new dps jobs. Of course it could still show in the data somehow if people switch to other jobs than the 2 new ones but if square enix has already the assumption that more people will switch to dps because of the new jobs it would make it more likely that they don't look at the data in more detail. An expansion launch brings back a lot of people that didn't play for a while as well. It is in my opinion really the worst timing to try to change the metrics in a way to show that a change is needed. (the strike can be useful in other ways though, but I feel like in terms of changing in the metrics in the short term it will likely not be very productive at this point in time)
It is a good timing to generate discussion though
Last edited by Len_; 06-15-2024 at 10:50 PM. Reason: I hit my limit
While true, I feel like for that doing it at the expansion launch where 2 new dps jobs are introduced is a bad timing to try to influence the metrics. Because the first assumption would be that a lot of people are changing because of the introduction of 2 new dps jobs. Of course it could still show in the data somehow if people switch to other jobs than the 2 new ones but if square enix has already the assumption that more people will switch to dps because of the new jobs it would make it more likely that they don't look at the data in more detail. An expansion launch brings back a lot of people that didn't play for a while as well. It is in my opinion really the worst timing to try to change the metrics in a way to show that a change is needed. (the strike can be useful in other ways though, but I feel like in terms of changing in the metrics in the short term it will likely not be very productive at this point in time)I just wanted to bring up the fact that even if you feel the devs don't care about user articulated feedback through forum/social media posts no matter how much support it has, they have confirmed several times in the past that they DO see and take into account feedback via their own in-game monitoring and statistics. If this strike was successful and enough people stopped playing healer, even having no awareness of the strike effort, they would be forced take notice when they see huge lines going down in whatever little graphs they're looking at on their side.
It is a good timing to generate discussion though
true, if it is just about stopping playing healer you are right. But I thought you were talking about the collective action of a lot of people doing it together at the same time to send a message (the strike). At least I understood the wording "If this strike was successful" like that. But if understood you wrong and you don't mean the strike and only stopping to play healer in general then I apologise and you can ignore my response.
I think you really missed the point of my post. I'm not suggesting anyone "try to influence the metrics." You should just stop playing healer because they're garbage and the metrics will show a change regardless. If enough people do that the devs will eventually notice via feedback they have confirmed in the past they actually look at and act on. There is no better timing to stop playing healer than now and forever until they're actually fun again.
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