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  1. #11
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    1,003
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Pip_Chick View Post
    It is very cringe to quote yourself, but I wanted to add this:

    How about giving a healing rotation on par with a DPS rotation in terms of depth? Press 1 button which will make another in a combo light up, that could be a stronger heal with an attack added when combo-ed right and could end with another choice of 2 buttons, a strong heal with either a buff or a debuff depending on the button pressed. Making the kit more engaging while adding some decision-making could lead to interesting gameplay and solve a lot of the issues. All the while doing a lot of healing and sprinkling some nice effects onto it!
    Originally, I thought this was how SGE would play. A bit disappointed when I picked it up and saw it was more of the same...
    I would really love this kind of rotational depth for (one/some of the) healers but I wonder if it's practically possible because a rotation is basically a looped routine and healing is generally reactive (and ideally also sometimes unplanned).
    So it might be possible that there is (un)foreseen damage coming in but you are a at a point in your combo where you don't have the right tool available.

    But perhaps if playing through that loop generated healing tools that we could store this problem could be circumvented.
    We'd start with some limited tools and oGCDs in case there is damage right at the beginning of a fight and then build up our remaining resources by going through our rotation.

    While reading your description I immediately thought of sage so it's cool that you mentioned it too and we thought alike.


    A routine-based healer is certainly not for everyone but it would be cool if perhaps one healer played like that. It would add more variety and flavour to the role.
    (4)
    Last edited by Loggos; 06-14-2024 at 09:30 AM.