Quote Originally Posted by Anatha View Post
Keep seeing people here insist healers are useless, and yet the entire idea of this is attempting to hold everyone else hostage by not healing.

Those two things are not compatible.

This is ridiculous.
The two things are entirely compatible, due to DF still 'requiring' one healer to be in the queue to cause a 'pop' for a Duty. It's the healer's presence that is required, not their HPS output. If the healers don't queue as healers, then the DF pops less often. If a player is in a dungeon or raid as a healer, they absolutely should heal, and facilitate completion of the duty. But the point is to just not queue as a healer in the first place, instead by queueing as Tank or DPS the queues would be even longer.

Players would have options to avoid the inconvenience this might cause, be that by using Trusts (but they're slower than players), playing with friends/FC members (which then means someone has to suck up playing on a healer), or playing a healer themselves to take advantage of the fast queues. That's the funny thing about this strike, most strikes deprive someone of a service entirely (eg the trains stop running completely). Here, there's alternatives, but the alternatives suck compared to regular service.