Quote Originally Posted by EusisLandale View Post
Yeah, about the only way I see things "improving" for healers is if they just rename the role to support and slap of bunch of buffs into it and make that their main job. Just roll Bard and Dancer into the group as well while they're at it, especially since once upon a time Bards had the healer LB and prior to even getting info on it before it was added in people had been hoping for Dancer to be a healer.
That’s basically what I want to happen going forward.

The majority of the playerbase actively hates the healer portion of the holy trinity because they see it as solo point of fail (because everyone has their horror stories of a cure 1 spammer in a random dungeon who walled them). Adding DPS complexity to the healers to turn them into some sort of “green tank” where your core role responsibility is secondary to just pressing a simplified caster rotation won’t work because it still leaves the situation that people would rather not have a healer than rely on healers as a fail point

At this point take the 4 healers, SMN, DNC RDM and BRD, give them all about DNC level complexity, add 3-4 healing oGCD’s to each of them and some big buffs or equivalent debuffs (like technical step level) then just make the part composition 2 tanks, 3 DPS dealers (melee, BLM/PCT/MCH) and 3 supports

Our continued support of trying to actually make the healer role “required” unfortunately just stands in opposition to the vast majority of the playerbase and it isn’t working