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  1. #1
    Player
    Supersnow845's Avatar
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    Aug 2021
    Location
    Gridania
    Posts
    6,623
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    While I fully support this I’ve come to realise it’s pointless

    And that’s not because of a lack of feedback from us or a lack of visibility on our feedback or anything of that effect

    It is simply the fact that healer mains are the only people in the game who even want healers to exist in this game

    Ask a DPS, ask a tank, ask anyone who doesn’t have a strong opinion on healers if they prefer the healer healing or the tank doing it for the healer and 99.9% of those people will say they prefer the WAR doing it

    That’s why they don’t respond to our feedback, they are designing this game for the majority of people who play who would just prefer it the healer role didn’t exist
    (41)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #2
    Player
    EusisLandale's Avatar
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    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Ask a DPS, ask a tank, ask anyone who doesn’t have a strong opinion on healers if they prefer the healer healing or the tank doing it for the healer and 99.9% of those people will say they prefer the WAR doing it

    That’s why they don’t respond to our feedback, they are designing this game for the majority of people who play who would just prefer it the healer role didn’t exist
    Yeah, about the only way I see things "improving" for healers is if they just rename the role to support and slap of bunch of buffs into it and make that their main job. Just roll Bard and Dancer into the group as well while they're at it, especially since once upon a time Bards had the healer LB and prior to even getting info on it before it was added in people had been hoping for Dancer to be a healer.
    (7)

  3. #3
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    6,623
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    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by EusisLandale View Post
    Yeah, about the only way I see things "improving" for healers is if they just rename the role to support and slap of bunch of buffs into it and make that their main job. Just roll Bard and Dancer into the group as well while they're at it, especially since once upon a time Bards had the healer LB and prior to even getting info on it before it was added in people had been hoping for Dancer to be a healer.
    That’s basically what I want to happen going forward.

    The majority of the playerbase actively hates the healer portion of the holy trinity because they see it as solo point of fail (because everyone has their horror stories of a cure 1 spammer in a random dungeon who walled them). Adding DPS complexity to the healers to turn them into some sort of “green tank” where your core role responsibility is secondary to just pressing a simplified caster rotation won’t work because it still leaves the situation that people would rather not have a healer than rely on healers as a fail point

    At this point take the 4 healers, SMN, DNC RDM and BRD, give them all about DNC level complexity, add 3-4 healing oGCD’s to each of them and some big buffs or equivalent debuffs (like technical step level) then just make the part composition 2 tanks, 3 DPS dealers (melee, BLM/PCT/MCH) and 3 supports

    Our continued support of trying to actually make the healer role “required” unfortunately just stands in opposition to the vast majority of the playerbase and it isn’t working
    (7)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #4
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Supersnow845 View Post
    That’s basically what I want to happen going forward.
    It's not so much that I want that to happen, but something I see as the only way out at this point. I wouldn't be opposed to it either though, given that that's actually just about how I started out in MMOs. Back in the early days of WoW I loved being the group's mana battery as a Shadow Priest, sure it wasn't the best damage but nobody else would've been able to function if I couldn't do that job right. Then they just turned it into a pure DPS because "nobody likes being support"
    (4)

  5. #5
    Player
    Gemina's Avatar
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    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Supersnow845 View Post
    While I fully support this I’ve come to realise it’s pointless

    And that’s not because of a lack of feedback from us or a lack of visibility on our feedback or anything of that effect

    It is simply the fact that healer mains are the only people in the game who even want healers to exist in this game

    Ask a DPS, ask a tank, ask anyone who doesn’t have a strong opinion on healers if they prefer the healer healing or the tank doing it for the healer and 99.9% of those people will say they prefer the WAR doing it

    That’s why they don’t respond to our feedback, they are designing this game for the majority of people who play who would just prefer it the healer role didn’t exist
    Like I said to the last poster I responded to, it is understandable that you feel this way. We are now going into a third expansion where healers have been treated poorly and neglected, with each expansion being worse than the last. This is all the more reason to strike. It gives you the power to truly say you're just not going to do it anymore. It's your ability to stick it to the players and developers you have just spoken of. The only other option you have is to take it, like you have been taking it for the last two expansion. You continuing to play the role and continuing to sub only shows your support for the direction they have gone. The strike allows you take a stand while still keeping your sub intact.

    I have read many of your posts, and have had many conversations with you, both in agreement and disagreement. Either way, I have always valued your contributions. I know how long you have found the state of healing unfavorable to those who truly value what this role should bring to the table. You don't have to do it any more. Liberate yourself.

    I know it's a long shot. Strikes have always had a low rate of a favorable turnout for those who are striking, but they have worked in the past and it's because enough people participated to make an impact. When the house rules, sometimes the only way to win is not to play.
    (18)

  6. #6
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    1,003
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Supersnow845 View Post
    While I fully support this I’ve come to realise it’s pointless

    And that’s not because of a lack of feedback from us or a lack of visibility on our feedback or anything of that effect

    It is simply the fact that healer mains are the only people in the game who even want healers to exist in this game

    Ask a DPS, ask a tank, ask anyone who doesn’t have a strong opinion on healers if they prefer the healer healing or the tank doing it for the healer and 99.9% of those people will say they prefer the WAR doing it

    That’s why they don’t respond to our feedback, they are designing this game for the majority of people who play who would just prefer it the healer role didn’t exist
    Yeah I often get this feeling as well. Healers seem to be a crutch. There's a reason why people are so excited when they can finish content without healers, i.e., "the crutch", and let the "real" jobs, that bring the action (dps and tanks), do the task. And often faster too if they know what they are doing.

    Obviously just anecdotal but look at how much Xeno gloated about it being ~man mode~ to clear the dungeon without us feeble silly healers and how we are not f___ing needed.
    I know ~man mode~ is his shtick and he has created this whole exaggerated persona around being a WAR main, so I think he's often provocative primarily to get a reaction out of people.
    But I do think in a way it describes a wider sentiment in the community regarding the presence of healers in content and how not needing us is a badge of honour and an expression of their superior skill.
    In some way (from their perspective), we actively stand "in their way" of that "badge of honour" and their skill expression.

    I think this is also facilitated by the speed run mindset and unfortunately in those scenarios healers often slow a good team down because they lack damage.
    But, in a trinity-based game content should be designed in a way that the fasted clear can only be achieved with all three roles, meaning bringing the healer is an advantage over bringing another dps or tank.

    Only then healers can really be equal, and not just exist as a necessary but annoying crutch to DPS and tanks that they'd like to cast away as soon as they can.
    (23)
    Last edited by Loggos; 06-09-2024 at 06:01 PM.

  7. #7
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Supersnow845 View Post
    While I fully support this I’ve come to realise it’s pointless

    And that’s not because of a lack of feedback from us or a lack of visibility on our feedback or anything of that effect

    It is simply the fact that healer mains are the only people in the game who even want healers to exist in this game

    Ask a DPS, ask a tank, ask anyone who doesn’t have a strong opinion on healers if they prefer the healer healing or the tank doing it for the healer and 99.9% of those people will say they prefer the WAR doing it

    That’s why they don’t respond to our feedback, they are designing this game for the majority of people who play who would just prefer it the healer role didn’t exist
    Many tanks have a strong dislike towards Warrior and how everything in the game needs to be warped around it tbh. The entire first tier defined by Holmgang? No problem. Dark knight is better at dealing with bleeds? Unfair, insta patched. Warrior gets Aurora as a bonus effect on Equillibrium and Shake it off turns into an ogcd medica 2 with shields and mit.
    Warrior continues to do every tank mechanic on it's own or makes room for strats that are impossible without holmgang? That's cool. Another tank doing 4% more dps? Insta patched.
    Warrior doing more hps than a healer during Harrowing hell, which was the hardest hitting raidwide of the expansion. When Drk has 2 mits that do not interact with it at all? Yeah that's fair though.

    I remember doing Uwu and my cotank wanted to do everything by herself, i actually didn't get to do any tank mechanic besides add phases during the 3 primals.
    She'd always have either holmgang up or would just mit and heal back up. But then you're also not allowed to do more damage?
    I'm genuinely just done with support gameplay until some drastic changes are implemented. It's not fun to feel like a jobber for some overtuned job.
    The further simplification of tanks and lack of any directional changes in DT were enough to make me switch to melee dps.
    (31)
    Last edited by GoatOfWar; 06-17-2024 at 11:18 PM.