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  1. #1
    Player
    kirinoodles_'s Avatar
    Join Date
    Nov 2020
    Posts
    7
    Character
    Kirino Blaiddyd
    World
    Moogle
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by HappyHubris View Post
    Look at healers. Healers on these forums have been screaming for more engaging responsibilities (either through more incoming damage or more outgoing damage tools), but those jobs remain quite neutered. Because when Joe or Jane log on after work, they just want to slap some buttons and clear some content. And healing has to be "accessible" to them, with few to no failure modes for performance.
    I assure you that having more DPS buttons to press/responsabilities/job identity per healer in your healing kit will not affect Joe and Jane spamming the same healing GCD every 0.1% of health lost to clear content, because only high-end content requires DPS from healers which they probably wont' be doing since it requires time to learn, optimize and clear the fights
    (5)

  2. #2
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    Quote Originally Posted by kirinoodles_ View Post
    I assure you that having more DPS buttons to press/responsabilities/job identity per healer in your healing kit will not affect Joe and Jane spamming the same healing GCD every 0.1% of health lost to clear content, because only high-end content requires DPS from healers which they probably wont' be doing since it requires time to learn, optimize and clear the fights
    I mean, that's every single job, though. I've met (old) SMNs and BRDs who ignore DoTs; they play a simpler version of the game. I can still enjoy using the full toolkit to try and contribute as much as possible.

    I'm sure that we would be shocked at the percentage of people who disregard their 1-2-3 chains to spam one key.
    (0)