
Originally Posted by
Mikey_R
you're the one who made the initial claim that all jobs played the same, so it is technically down to you to explain how they are the same, however, let's humour you.
You asked to define job identity and jobs playing similar in PVE all leads to a lack of identity
Raid buffs
This is correct, however raid buffs do not reflect how a job class plays
The 2 minute burst is problematic, yes, however, not all jobs technically burst every 2 minutes. Paladin as an example has no 2 minute cooldowns, so their 1 minute burst is the same as their 2 minute burst, so it is technically a 1 minute job, this would also apply to the old PLD.
With a few exceptions there are classes that have 1 minute bursts. However most have 2 minute bursts that they need to line up or delay for other classes 2 minute bursts. Sentinel, Cover, Passage are all 2 minute CDs. So the statement that PLD has no 2 minute CDs at all is false.
Even jobs like Monk, Dark Knight and Ninja don't technically fully commit to the 2 minute burst as they have cooldowns which have a 90 second recast time on them, which means everything lines up every 6 minutes, though most of it is every 2 minutes.
But they still have to conform to the 2 minute meta in a coordinated raid setting
5 action fell cleave window. Ignoring it is now 3 fell cleaves per Inner Release, this isn't true either. Even the job most compared to War in that regard, DRK, has other things to consider before you get to pressing Delirium that Warrior doesn't have to consider. However, again, not every job has '3 fell cleave button'. Monk, Dragoon, Samurai, Ninja, Reaper, Black Mage (they have more to consider than just no thought Fire 4 spam), bard, Machinist.
Warrior spams Cleave, DRK spams Bloodspiller(with new Delirium in 7.0 this may change), GNB spams Gnashing and Burst Strike and is limited by No Mercy windows, Monk has Perfect Balance phase, DRG is an outlier aiming towards triple Nastrond into Stardiver, SAM is Midare Spam, NIN is Raijin spam, Reaper is Enshroud spam, BLM is Fire 4 spam, Bard cycles through Bloodletter or Pitch Perfect spam, MCH is Heat Blast Spam. So it would seem that actually multiple jobs do indeed have a Fell Cleave phase after all.
This is also forgetting the fact you have focused on very very little of the job's kit. Burst every 2 minutes (of which even the 2 minute raid buffs are different) and one button fell cleave equivalent. Okay, what about how the job builds resources in order to execute the bursts, how do jobs spend their time between bursts, do they have mini bursts at 1 minute, 30 seconds, are there things you need to plan ahead before going into burst, etc.
So do your 1-2-3 a couple times to build meter and then you burst. And using your 2 minute which is usually generating half your gauge to have a bigger burst. Most jobs have this.