Quote Originally Posted by Jeeqbit View Post
Me either. I don't know how they let that slip when trying to build excitement for THIS expansion. It also makes you wonder if they only just learned of this feedback that has been going around the community for years about job identity.
I've heard the idea that realistically Endwalker feedback on the base structure elements (eg job gameplay, encounter design) of the game would only be taken in works for 8.0 since when a xpac is out they're already working on the next one. I'm not sure if this is really true on the practical sense of the production cycle, because Endwalker issues were fully evident as far as we got into the first raid tier. Isn't there like, still a lot of time to change plans around?

But if that's really true, what we're getting on DT about encounter design is a reflection of Shadowbringer's feedback.


Quote Originally Posted by Jeeqbit View Post
AST needed something. DRG on the other hand didn't and they actually said it isn't changing much like they previously suggested it would.
Right, but they could address AST's issues with minor fixes, such as reducing Draw to 1 charge or even making it a GCD with Play an oGCD, giving a different effect to Lord/Lady and changing Astrodyne's damage buff to be the 1-seal bonus. I'm not terribly mad at it, but I feel that removing the RNG altogether was overkill, they just needed to look at Astrodyne.