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  1. #1
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Zadood View Post
    ?
    Not talking about dungeon content. I'm talking about optimization runs in Savage content.

    That's part of the reason why things like Crit variance are progressively designed out of the game, because you reset if you're unlucky. I think a degree of variability and resultant run-specific optimization is important, and even necessary to keep things interesting. As things stand, when you've spent enough time in a fight, you know all your GCDs in advance from memory. That predictability is what's holding back gameplay more than anything else.
    (2)
    Last edited by Lyth; 05-26-2024 at 02:05 AM.