Quote Originally Posted by GrimGale View Post
Really the criticism of Seraphism here is generally purely about the looks of it. Nobody has really touched about how it fits mechanically in the SCH's kit. (Mostly because he have no details about how works and what it does, beyond what we saw in the trailer.)

We know we're not "merging" with our fairy/seraph, given the trailer shows Seraph being summoned while Seraphism is active. We know it gives us access to 2 "barrier looking" spells, one single target cast on another player and an AoE one. Wether those are two new skills, or "upgrades" to Adlo and Succor, we don't know.
Well, if it's some sort of healing ability (which it is) it's probably unneeded and extremely replaceable. Scholar's kit is already a cacophony of mismatched abilities, so in regards to "fitiing into the kit" ... it won't. This is doubly so if the ability only increases healing spell potency and upgrades Aldo and succor (the spells you want to use as little as possible.) I'd easily take an extra charge of recit, fey bleesing, summon seraph, whispering dawn, or fey illumination as the 90 level ability and would be way more pleased with it.

I feel like the lore reasoning is pretty thin as well. An "Anonymous adventurer describing the healing power of a scholar’s faerie companion" doesn't sound like a qualified expert on what a scholar can and can't do. They were close to death, if a summoner casted psysic on then they'd describe them as godly as well.

The past 2 expansions have used butterflies in a number of scholar moves, and I feel they would be a much stronger visual to associate with than angels. Furthermore, scholar's abilities have been closely associated with the colors green,yellow, and purple. They keep
adding blue colored abilities that tear the visual cohesion of the job.

In conclusion, the ability looks ugly, , barely is in line with lore, and is expected to be niche to the point of useless outside endgame content.