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  1. #1
    Player
    Leoheart's Avatar
    Join Date
    Apr 2012
    Location
    On top of Shiokaze Holstery
    Posts
    252
    Character
    Leoheart Azurium
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Keep Rdm as an enfeebling job, what it was always meant to be.
    The way the classes/jobs abilities and spells are spread out and structured has given Rdm the chance it needs to fit in as an enfeebling job.
    Unlike ffxi, other jobs had access to most of Rdms crucial spells, and made Rdm a redundant job, luckily it may be able to redeem itself in this game.

    Heck.. Could even make rdm another advanced job for Thaumaturge.. Give it dia and bio back along with slow paralyze and bind.

    Sure rdm could use swords, but was it good with them?... lolno
    (0)

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Leoheart View Post
    Keep Rdm as an enfeebling job, what it was always meant to be.
    What Final Fantasy games besides 11 was a RDM "supposed" to be an enfeebler ?

    Sure rdm could use swords, but was it good with them?... lolno
    You aren't using your imagination, just because it wasn't A+ in 11 with swords doesn't mean it can't be in this game.

    None of the Job's in this game are really comparable to their FF11 counterparts so why would you assume RDM would be.
    (6)
    Last edited by Jinko; 04-17-2012 at 08:00 AM.

  3. #3
    Player
    Leoheart's Avatar
    Join Date
    Apr 2012
    Location
    On top of Shiokaze Holstery
    Posts
    252
    Character
    Leoheart Azurium
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Jinko View Post
    What Final Fantasy games besides 11 was a RDM "supposed" to be an enfeebler ?

    Lol Fair point, actually.
    (0)

  4. #4
    Player
    Ramsey's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    362
    Character
    Ramsey Asterdahl
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Jinko View Post
    What Final Fantasy games besides 11 was a RDM "supposed" to be an enfeebler ?


    YOU MEAN THAT ELEVEN MEANS THERE WERE FINAL FANTASY GAMES PRIOR!?
    (2)

  5. #5
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Leoheart View Post
    Make RDM a magic fencer, what it was always meant to be.
    Fixed. So many typos. :O
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #6
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Duelle View Post
    Fixed. So many typos. :O
    Ohh like Fire Sword? Thunder Stab? Tempest Thrust?

    I have to admit I did like the enfeeble fencer, but magic fencer is cool too. Not sure how they'd do it though, its a pretty broad thing lol
    (1)

  7. #7
    Player
    Ramsey's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    362
    Character
    Ramsey Asterdahl
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Lux_Rayna View Post
    Ohh like Fire Sword? Thunder Stab? Tempest Thrust?

    I have to admit I did like the enfeeble fencer, but magic fencer is cool too. Not sure how they'd do it though, its a pretty broad thing lol
    Like this.
    (1)

  8. #8
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Lux_Rayna View Post
    Ohh like Fire Sword? Thunder Stab? Tempest Thrust?

    I have to admit I did like the enfeeble fencer, but magic fencer is cool too. Not sure how they'd do it though, its a pretty broad thing lol
    That's the thing, though. A magic fencer doesn't have to be limited to just nukes through weapons. Sure, Ingus setting his sword on fire in the opening for FFIII was awesome and what the job should aspire to be, but more can be done to mix melee and magic.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #9
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Duelle View Post
    That's the thing, though. A magic fencer doesn't have to be limited to just nukes through weapons. Sure, Ingus setting his sword on fire in the opening for FFIII was awesome and what the job should aspire to be, but more can be done to mix melee and magic.
    yeah that's how i want rdm to be. Melee mage who can do dmg but cast spells when needed. Honestly it doesnt even have to be rdm they make i would totally kill for mystic knight.
    (0)

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