What I'm hoping for also in DT is that these new DPS actions (and healing abilities too) aren't locked to later levels. Every expansion, it seems that the later levels are primarily put into focus. This causes a problem where the Job is only fun to play at a certain level range. And this isn't just true for healers, but for all Jobs. WHM for example, I do hope we get some sort of weaker version of the new DPS / Healing actions at the lower levels. Reuse assets and bring in old, existing abilities like Water III, Water IV, and Banish (from Bozja) and put them in place of the new DPS action at lower levels of the game. Bring back old actions like Divine Seal and just upgrade it to Temperance at level 80.